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"SceneObj_Area_Dq_Property_Ani_Prop_ShadowMaze_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowMaze_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ShadowMaze_01", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Ani_Prop_TuningFork_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, 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"ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_HoveringRunes_02_D", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_HoveringRunes_02_D", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Ani_Prop_HoveringRunes_02_E": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_HoveringRunes_02_E", "abilityName": 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"muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_LitWater_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_LitWater_01", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Ani_Prop_LitWater_02": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_LitWater_02", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_LitWater_02", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_FrontGate_01": { "$type": "ConfigGadget", "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_FrontGate_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_FrontGate_01", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_BackGate_01": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "globalValue": { "serverGlobalValues": [ "SGV_No_Normal_Gate" ], "APNDGEDGLCM": { "SGV_No_Normal_Gate": 0.0 } }, "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_BackGate_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_NonEuclidean_BackGate_01", "abilityOverride": "" } ], "field": { "triggerType": "OneWay", "concernType": "AllAvatars", "shape": "", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "overwriteCampType": true, "MAANIOJFOJE": "ToTrigger", "IIBEGFMKMNP": "FromTrigger" } }, "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 50.0, "weight": 0.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieDisappearEffect": "Eff_SceneObj_AirForce_Disappear" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_01", "abilityOverride": "" } ], "field": { "concernType": "CombatExcludeGWGO", "shape": "", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" }, "move": { "$type": "ConfigPlatformMove" } }, "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalFish_Windzone_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 50.0, "weight": 0.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "move": { "$type": "ConfigFollowMove", "target": "GroupGadgetEntity", "attachPoint": "RootNode", "followRotation": true, "LGFKKJFNCCI": true, "FABKGKCHGHO": true }, "misc": { "forceField": { "$type": "ConfigAirflowField", "alias": "", "velocity": 4.0, "stayEffect": "", "enterEffect": "", "AFKMIMLNJPN": true }, "escapeEffect": "" } }, "SceneObj_Area_Dq_Property_Ani_Prop_LibPattern_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "" }, "SceneObj_Area_Dq_Property_Ani_Prop_TokoSeal_01": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 50.0, "weight": 0.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": 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"SceneObj_Level_Fc_Property_Prop_CloudPlatformLarge_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 50.0, "weight": 0.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 4.800000190734863, "dieForceDisappearTime": 4.800000190734863, "dieDisappearEffect": "", "dieShaderData": "GadgetDie", "dieModelFadeDelay": 3.0 } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Level_Fc_Property_Prop_CloudPlatformLarge_01", "abilityName": "SceneObj_Level_Fc_Property_Prop_CloudPlatformLarge_01", "abilityOverride": "" } ] }, "SceneObj_Level_Fc_Property_Prop_CloudPlatformLarge_02": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 50.0, "weight": 0.0, "isLockHP": true, "isGhostToAllied": 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"SceneObj_Area_Dq_Property_Ani_Prop_BrokenWall_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 99999.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 0.10000000149011612, "dieForceDisappearTime": 0.10000000149011612, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_BrokenWall_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_BrokenWall_01", "abilityOverride": "" } ], "billboard": { "$type": "ConfigCombatBillboard", "attachPoint": "BillboardAttach", "offset": { "y": -2.5 }, "radiusOffset": 1.0, "showHPBar": true, "size": "Grand", "shieldBarOnly": true } }, "SceneObj_Area_Dq_Property_Prop_DangerousPotion_01": { "$type": "ConfigGadget", "common": { "affectedByWorld": true }, "hasModel": true, "combat": { 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"attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Prop_DangerousPotion_02", "abilityName": "SceneObj_Area_Dq_Property_Prop_DangerousPotion_02", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Prop_MissingPage_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 50.0, "weight": 0.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Prop_MissingPage_01", "abilityName": "SceneObj_Area_Dq_Property_Prop_MissingPage_01", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Prop_Singularity_01": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_Singularity_01_Ided" }, "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Prop_Singularity_01", "abilityName": "SceneObj_Area_Dq_Property_Prop_Singularity_01", "abilityOverride": "" } ] }, "SceneObj_MonsterObj_Ani_Level_DeepSeadRakeBody_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_MonsterObj_Ani_Level_DeepSeadRakeBody_01", "abilityName": "SceneObj_MonsterObj_Ani_Level_DeepSeadRakeBody_01", "abilityOverride": "" } ] }, "SceneObj_Area_Md_Property_Ani_Flower_ElixirFlower_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Md_Property_Ani_Flower_ElixirFlower_01", "abilityName": "SceneObj_Area_Md_Property_Ani_Flower_ElixirFlower_01", "abilityOverride": "" } ] }, "SceneObj_Area_Md_Property_Ani_Flower_ElixirFlower_01_InvisibleUploader": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "uiInteract": { "gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn", "uiName": "", "icon": "", "IOFCGGJDACF": "", "alwaysInteractive": true }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateEnableGadgetIntee", "enable": true }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "gadgetState": "GearStart" } ] }, "intee": { "triggerHeight": 3.0 } }, "SceneObj_Area_Dq_Property_Ani_Prop_Censer_01": { "$type": "ConfigGadget", "common": {}, "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 20.0, "weight": 50.0, "isInvincible": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Censer_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Censer_01", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalPalaceMap_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalPalaceMap_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_AbyssalPalaceMap_01", "abilityOverride": "" } ], "field": { "concernType": "AllAvatars", "shape": "CircleR2", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" } }, "SceneObj_Area_Dq_Property_Ani_Prop_LampOperator_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_LampOperator_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_LampOperator_01", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "LongToMiddle": [ "Audio_SceneObj_Gear_LampOperator_01_LongToMiddle" ], "MiddleToLong": [ "Audio_SceneObj_Gear_LampOperator_01_MiddleToLong" ], "MiddleToShort": [ "Audio_SceneObj_Gear_LampOperator_01_MiddleToShort" ], "ShortToMiddle": [ "Audio_SceneObj_Gear_LampOperator_01_ShortToMiddle" ] } } } } } }, "SceneObj_Area_Dq_Property_Ani_Prop_LampOperator_01_Sound": { "$type": "ConfigGadget", "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_LampOperator_01_Sound", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_LampOperator_01_Sound", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "NoSound": [], "WrongSound": [], "CorrectSound": [ "Audio_SceneObj_Gear_LampOperator_01" ] }, "cullingModelAlwaysAnimate": true } } } }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "state", "syncState": true } ] } }, "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_01", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_02": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true 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"SceneObj_Area_Dq_Property_Stone_DisappearanceRock_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Stone_DisappearanceRock_01", "abilityName": "SceneObj_Area_Dq_Property_Stone_DisappearanceRock_01", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Stone_DisappearanceRock_02": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", 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"attack": 50.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TargetGoal_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TargetGoal_01", "abilityOverride": "" } ], "field": { "concernType": "AllAvatars", "shape": "CircleR1.5", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.20000000298023224, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" } }, "SceneObj_Area_Dq_Property_Ani_Prop_DeepSeaDrakeBossAirwall_01": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_Stage_SealBorder_BattleHalo_10" }, "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 50.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "" } }