local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 177008071 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 71001 L3_1.monster_id = 22070101 L4_1 = {} L4_1.x = -519.455 L4_1.y = 244.815 L4_1.z = 451.687 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_id = 212000001 L4_1 = {} L5_1 = 1041 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 101 L3_1.area_id = 210 L4_1 = {} L4_1.config_id = 71002 L4_1.monster_id = 22070301 L5_1 = {} L5_1.x = -520.825 L5_1.y = 244.716 L5_1.z = 456.103 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_id = 212000001 L5_1 = {} L6_1 = 1041 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 101 L4_1.area_id = 210 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1