local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 177008005 L1_1 = {} L2_1 = {} L2_1.config_id = 5001 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = -125.028 L3_1.y = 265.823 L3_1.z = 405.911 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L3_1 = {} L4_1 = 5135 L5_1 = 1040 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.affix = L3_1 L2_1.pose_id = 401 L2_1.area_id = 210 L3_1 = {} L3_1.config_id = 5004 L3_1.monster_id = 21010502 L4_1 = {} L4_1.x = -125.028 L4_1.y = 265.861 L4_1.z = 413.997 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 187.536 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L4_1 = {} L5_1 = 5135 L6_1 = 1040 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.affix = L4_1 L3_1.pose_id = 9003 L3_1.area_id = 210 L4_1 = {} L4_1.config_id = 5005 L4_1.monster_id = 21030103 L5_1 = {} L5_1.x = -121.429 L5_1.y = 265.714 L5_1.z = 410.2 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 253.906 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L4_1.disableWander = true L5_1 = {} L6_1 = 1040 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 9012 L4_1.area_id = 210 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5002 L2_1.gadget_id = 70211156 L3_1 = {} L3_1.x = -127.847 L3_1.y = 265.864 L3_1.z = 409.154 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\184\138\228\184\139\229\174\171\230\180\187\229\138\168\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L2_1.area_id = 210 L3_1 = {} L3_1.config_id = 5006 L3_1.gadget_id = 70220014 L4_1 = {} L4_1.x = -129.651 L4_1.y = 265.904 L4_1.z = 403.695 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 210 L4_1 = {} L4_1.config_id = 5007 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -119.915 L5_1.y = 265.885 L5_1.z = 403.602 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 210 L5_1 = {} L5_1.config_id = 5008 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = -118.059 L6_1.y = 265.862 L6_1.z = 404.109 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 210 L6_1 = {} L6_1.config_id = 5009 L6_1.gadget_id = 70310006 L7_1 = {} L7_1.x = -124.888 L7_1.y = 265.814 L7_1.z = 409.763 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 210 L7_1 = {} L7_1.config_id = 5010 L7_1.gadget_id = 70300089 L8_1 = {} L8_1.x = -122.641 L8_1.y = 265.731 L8_1.z = 408.038 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.area_id = 210 L8_1 = {} L8_1.config_id = 5011 L8_1.gadget_id = 70300089 L9_1 = {} L9_1.x = -122.754 L9_1.y = 265.812 L9_1.z = 412.873 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 36 L8_1.area_id = 210 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1005003 L2_1.name = "ANY_MONSTER_DIE_5003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_5003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 5001 L5_1 = 5004 L6_1 = 5005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 5002 L5_1 = 5006 L6_1 = 5007 L7_1 = 5008 L8_1 = 5009 L9_1 = 5010 L10_1 = 5011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_5003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 5002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5003 = L1_1