local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 177005146 L1_1 = {} L1_1.active_step = 201 L1_1.inactive_step = 0 L2_1 = {} L3_1 = 146002 L4_1 = 146004 L5_1 = 146003 L6_1 = 146005 L7_1 = 146001 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.gadget_array = L2_1 L2_1 = {} L3_1 = 146002 L4_1 = 146004 L5_1 = 146003 L6_1 = 146005 L7_1 = 146001 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.reset_gear_list = L2_1 L2_1 = 0 L3_1 = 0 L4_1 = L1_1.gadget_array L4_1 = #L4_1 L5_1 = {} L6_1 = {} L6_1.config_id = 146012 L6_1.monster_id = 21010301 L7_1 = {} L7_1.x = 631.582 L7_1.y = 245.04 L7_1.z = 771.777 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 6111 L7_1[1] = L8_1 L6_1.affix = L7_1 L6_1.area_id = 210 L7_1 = {} L7_1.config_id = 146013 L7_1.monster_id = 21010301 L8_1 = {} L8_1.x = 639.693 L8_1.y = 245.436 L8_1.z = 773.292 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 305.401 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 6111 L8_1[1] = L9_1 L7_1.affix = L8_1 L7_1.area_id = 210 L8_1 = {} L8_1.config_id = 146014 L8_1.monster_id = 21030201 L9_1 = {} L9_1.x = 646.817 L9_1.y = 247.08 L9_1.z = 780.648 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 232.881 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 36 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 6111 L9_1[1] = L10_1 L8_1.affix = L9_1 L8_1.area_id = 210 L9_1 = {} L9_1.config_id = 146015 L9_1.monster_id = 21020501 L10_1 = {} L10_1.x = 633.415 L10_1.y = 245.101 L10_1.z = 779.552 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 157.023 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 36 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 5135 L12_1 = 6110 L10_1[1] = L11_1 L10_1[2] = L12_1 L9_1.affix = L10_1 L9_1.area_id = 210 L10_1 = {} L10_1.config_id = 146016 L10_1.monster_id = 22010101 L11_1 = {} L11_1.x = 630.696 L11_1.y = 245.141 L11_1.z = 776.257 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 130.606 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 36 L10_1.drop_id = 1000100 L10_1.area_id = 210 L11_1 = {} L11_1.config_id = 146017 L11_1.monster_id = 22010401 L12_1 = {} L12_1.x = 638.549 L12_1.y = 245.403 L12_1.z = 777.958 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 204.843 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 36 L11_1.drop_id = 1000100 L11_1.area_id = 210 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 monsters = L5_1 L5_1 = {} npcs = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 146001 L6_1.gadget_id = 70900056 L7_1 = {} L7_1.x = 622.332 L7_1.y = 245.293 L7_1.z = 780.093 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.persistent = true L6_1.area_id = 210 L7_1 = {} L7_1.config_id = 146002 L7_1.gadget_id = 70900056 L8_1 = {} L8_1.x = 649.91 L8_1.y = 250.061 L8_1.z = 784.706 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 14.825 L8_1.y = 4.318 L8_1.z = 6.244 L7_1.rot = L8_1 L7_1.level = 1 L7_1.persistent = true L7_1.area_id = 210 L8_1 = {} L8_1.config_id = 146003 L8_1.gadget_id = 70900056 L9_1 = {} L9_1.x = 635.81 L9_1.y = 248.8 L9_1.z = 792.468 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 9.346 L9_1.y = 2.128 L9_1.z = 5.317 L8_1.rot = L9_1 L8_1.level = 1 L8_1.persistent = true L8_1.area_id = 210 L9_1 = {} L9_1.config_id = 146004 L9_1.gadget_id = 70900056 L10_1 = {} L10_1.x = 628.41 L10_1.y = 245.343 L10_1.z = 764.979 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.persistent = true L9_1.area_id = 210 L10_1 = {} L10_1.config_id = 146005 L10_1.gadget_id = 70900056 L11_1 = {} L11_1.x = 644.1 L11_1.y = 246.392 L11_1.z = 768.257 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 4.494 L11_1.y = 352.843 L11_1.z = 8.694 L10_1.rot = L11_1 L10_1.level = 1 L10_1.persistent = true L10_1.area_id = 210 L11_1 = {} L11_1.config_id = 146006 L11_1.gadget_id = 70211159 L12_1 = {} L12_1.x = 635.082 L12_1.y = 245.023 L12_1.z = 775.676 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 337.272 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 16 L11_1.drop_tag = "\230\184\138\228\184\139\229\174\171\230\180\187\229\138\168\232\182\133\231\186\167\231\168\187\229\166\187" L12_1 = GadgetState L12_1 = L12_1.ChestLocked L11_1.state = L12_1 L11_1.isOneoff = true L11_1.persistent = true L11_1.area_id = 210 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 gadgets = L5_1 L5_1 = {} regions = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 1146007 L6_1.name = "GADGET_STATE_CHANGE_146007" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_146007" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_146007" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1146008 L7_1.name = "VARIABLE_CHANGE_146008" L8_1 = EventType L8_1 = L8_1.EVENT_VARIABLE_CHANGE L7_1.event = L8_1 L7_1.source = "gear_reset" L7_1.condition = "" L7_1.action = "action_EVENT_VARIABLE_CHANGE_146008" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1146009 L8_1.name = "VARIABLE_CHANGE_146009" L9_1 = EventType L9_1 = L9_1.EVENT_VARIABLE_CHANGE L8_1.event = L9_1 L8_1.source = "trigger_output" L8_1.condition = "condition_EVENT_VARIABLE_CHANGE_146009" L8_1.action = "" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1146010 L9_1.name = "VARIABLE_CHANGE_146010" L10_1 = EventType L10_1 = L10_1.EVENT_VARIABLE_CHANGE L9_1.event = L10_1 L9_1.source = "trigger_output" L9_1.condition = "condition_EVENT_VARIABLE_CHANGE_146010" L9_1.action = "action_EVENT_VARIABLE_CHANGE_146010" L10_1 = {} L10_1.config_id = 1146018 L10_1.name = "ANY_MONSTER_DIE_146018" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_146018" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_146018" L11_1 = {} L11_1.config_id = 1146019 L11_1.name = "ANY_MONSTER_DIE_146019" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_MONSTER_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_146019" L11_1.action = "action_EVENT_ANY_MONSTER_DIE_146019" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 triggers = L5_1 L5_1 = {} L6_1 = {} L6_1.configId = 1 L6_1.name = "sort" L6_1.value = 0 L6_1.no_refresh = true L7_1 = {} L7_1.configId = 2 L7_1.name = "gear_reset" L7_1.value = 0 L7_1.no_refresh = true L8_1 = {} L8_1.configId = 3 L8_1.name = "v_error" L8_1.value = 0 L8_1.no_refresh = true L9_1 = {} L9_1.configId = 4 L9_1.name = "trigger_output" L9_1.value = 0 L9_1.no_refresh = true L10_1 = {} L10_1.configId = 5 L10_1.name = "flag" L10_1.value = 0 L10_1.no_refresh = true L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 variables = L5_1 L5_1 = {} L5_1.suite = 1 L5_1.end_suite = 0 L5_1.rand_suite = false init_config = L5_1 L5_1 = {} L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 146001 L9_1 = 146002 L10_1 = 146003 L11_1 = 146004 L12_1 = 146005 L13_1 = 146006 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "GADGET_STATE_CHANGE_146007" L9_1 = "VARIABLE_CHANGE_146008" L10_1 = "VARIABLE_CHANGE_146009" L11_1 = "VARIABLE_CHANGE_146010" L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L9_1 = 146016 L10_1 = 146017 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.monsters = L8_1 L8_1 = {} L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "ANY_MONSTER_DIE_146018" L8_1[1] = L9_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L8_1 = {} L9_1 = {} L10_1 = 146012 L11_1 = 146013 L12_1 = 146014 L13_1 = 146015 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L8_1.monsters = L9_1 L9_1 = {} L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L10_1 = "ANY_MONSTER_DIE_146019" L9_1[1] = L10_1 L8_1.triggers = L9_1 L8_1.rand_weight = 100 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 suites = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = 1 L3_2 = L1_1.gadget_array L3_2 = #L3_2 L4_2 = 1 for L5_2 = L2_2, L3_2, L4_2 do L6_2 = L1_1.gadget_array L6_2 = L6_2[L5_2] L7_2 = A1_2.param2 if L6_2 == L7_2 then L6_2 = true return L6_2 end end L2_2 = false return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_146007 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = L4_1 if not (9 < L2_2) then L2_2 = L4_1 if not (L2_2 <= 1) then goto lbl_9 end end L2_2 = -1 do return L2_2 end ::lbl_9:: L2_2 = A1_2.param1 L3_2 = L1_1.active_step if L2_2 == L3_2 then L2_2 = 1 L3_2 = L4_1 L4_2 = 1 for L5_2 = L2_2, L3_2, L4_2 do L6_2 = L1_1.gadget_array L6_2 = L6_2[L5_2] L7_2 = A1_2.param2 if L6_2 == L7_2 then L6_2 = ScriptLib L6_2 = L6_2.GetGroupVariableValue L7_2 = A0_2 L8_2 = "sort" L6_2 = L6_2(L7_2, L8_2) L2_1 = L6_2 L6_2 = L2_1 L6_2 = 10 * L6_2 L6_2 = L6_2 + L5_2 L2_1 = L6_2 L6_2 = ScriptLib L6_2 = L6_2.SetGroupVariableValue L7_2 = A0_2 L8_2 = "sort" L9_2 = L2_1 L6_2(L7_2, L8_2, L9_2) break end L6_2 = L4_1 if L5_2 == L6_2 then L6_2 = L1_1.gadget_array L6_2 = L6_2[L5_2] L7_2 = A1_2.param2 if L6_2 ~= L7_2 then L6_2 = ScriptLib L6_2 = L6_2.SetGroupVariableValue L7_2 = A0_2 L8_2 = "v_error" L9_2 = 1 L6_2(L7_2, L8_2, L9_2) L6_2 = L2_1 L6_2 = 10 * L6_2 L2_1 = L6_2 end end end end L2_2 = L2_1 L3_2 = L4_1 L3_2 = L3_2 - 1 L3_2 = 10 ^ L3_2 if L2_2 > L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "v_error" L2_2 = L2_2(L3_2, L4_2) L3_1 = L2_2 L2_2 = L3_1 if 0 == L2_2 then L2_2 = L4_1 L3_2 = 1 L4_2 = -1 for L5_2 = L2_2, L3_2, L4_2 do L6_2 = L2_1 L6_2 = L6_2 % 10 if L6_2 ~= L5_2 then L6_2 = 1 L3_1 = L6_2 break end L6_2 = math L6_2 = L6_2.floor L7_2 = L2_1 L7_2 = L7_2 / 10 L6_2 = L6_2(L7_2) L2_1 = L6_2 end end L2_2 = 0 L2_1 = L2_2 L2_2 = L3_1 if L2_2 ~= 1 then L2_2 = -1 L3_1 = L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "sort" L5_2 = L2_1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "gear_reset" L5_2 = L3_1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "v_error" L5_2 = 0 L2_2(L3_2, L4_2, L5_2) end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_146007 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = -1 return L2_2 end L2_2 = A1_2.param1 if L2_2 == 1 then L2_2 = L1_1.reset_gear_list L2_2 = #L2_2 if L2_2 == 0 then L2_2 = suites L2_2 = L2_2[1] L2_2 = L2_2.gadgets L1_1.reset_gear_list = L2_2 end L2_2 = 1 L3_2 = L1_1.reset_gear_list L3_2 = #L3_2 L4_2 = 1 for L5_2 = L2_2, L3_2, L4_2 do L6_2 = ScriptLib L6_2 = L6_2.SetGroupGadgetStateByConfigId L7_2 = A0_2 L8_2 = 0 L9_2 = L1_1.reset_gear_list L9_2 = L9_2[L5_2] L10_2 = L1_1.inactive_step L6_2(L7_2, L8_2, L9_2, L10_2) end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "trigger_output" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = A1_2.param1 if -1 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "trigger_output" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "gear_reset" L5_2 = 0 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_146008 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if L2_2 == -1 then L2_2 = true return L2_2 end L2_2 = false return L2_2 end condition_EVENT_VARIABLE_CHANGE_146009 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if 0 < L2_2 then L2_2 = true return L2_2 end L2_2 = false return L2_2 end condition_EVENT_VARIABLE_CHANGE_146010 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 177005146 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 177005148 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_GADGET L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_gadget_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_146010 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_146018 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 177005146 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_146018 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_146019 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 146006 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_146019 = L5_1