local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 166004001 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.gadget_id = 70710773 L3_1 = {} L3_1.x = 356.54 L3_1.y = 39.46 L3_1.z = 1361.44 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 4.351 L3_1.y = 159.534 L3_1.z = 8.937 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 1002 L3_1.gadget_id = 70710773 L4_1 = {} L4_1.x = 367.27 L4_1.y = 37.41 L4_1.z = 1352.48 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 8.615 L4_1.y = 276.774 L4_1.z = 194.392 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 1003 L4_1.gadget_id = 70710773 L5_1 = {} L5_1.x = 360.37 L5_1.y = 38.41 L5_1.z = 1350.74 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 6.502 L5_1.y = 42.3 L5_1.z = 195.185 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 1001 L6_1 = 1002 L7_1 = 1003 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1