local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 166003001 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.npc_id = 30184 L3_1 = {} L3_1.x = 947.807 L3_1.y = 724.386 L3_1.z = 341.058 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 180.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 1002 L3_1.npc_id = 30183 L4_1 = {} L4_1.x = 945.43 L4_1.y = 724.767 L4_1.z = 341.401 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 180.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L4_1 = 1001 L5_1 = 1002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.npcs = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1