local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 166001689 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 689035 L2_1.gadget_id = 70800190 L3_1 = {} L3_1.x = 994.299 L3_1.y = 737.506 L3_1.z = 407.819 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 689041 L3_1.gadget_id = 70290353 L4_1 = {} L4_1.x = 976.186 L4_1.y = 742.96 L4_1.z = 401.529 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 689042 L4_1.gadget_id = 70290353 L5_1 = {} L5_1.x = 986.762 L5_1.y = 743.724 L5_1.z = 416.874 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 689043 L5_1.gadget_id = 70290200 L6_1 = {} L6_1.x = 1008.439 L6_1.y = 738.793 L6_1.z = 406.851 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 689044 L6_1.gadget_id = 70290353 L7_1 = {} L7_1.x = 999.322 L7_1.y = 742.666 L7_1.z = 388.626 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 300 L7_1 = {} L7_1.config_id = 689047 L7_1.gadget_id = 70290353 L8_1 = {} L8_1.x = 994.573 L8_1.y = 740.647 L8_1.z = 424.56 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 689035 L5_1 = 689041 L6_1 = 689042 L7_1 = 689043 L8_1 = 689044 L9_1 = 689047 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1