local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.group_id = 166001668 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 668001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 117.245 L3_1.y = 311.926 L3_1.z = 321.766 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 27.176 L3_1.y = 326.741 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.point_type = 2044 L2_1.area_id = 300 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 668001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1