local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 166001578 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 578001 L2_1.gadget_id = 70360001 L3_1 = {} L3_1.x = 440.003 L3_1.y = 191.443 L3_1.z = 703.998 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 578002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 440.259 L4_1.y = 191.383 L4_1.z = 704.308 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 21.188 L4_1.y = 1.334 L4_1.z = 7.125 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 2044 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 578003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 439.631 L5_1.y = 191.226 L5_1.z = 704.245 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 15.405 L5_1.y = 290.231 L5_1.z = 1.915 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 2044 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 578004 L5_1.gadget_id = 70290366 L6_1 = {} L6_1.x = 440.182 L6_1.y = 191.579 L6_1.z = 703.921 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 11.053 L6_1.y = 324.01 L6_1.z = -0.001 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 578006 L6_1.gadget_id = 70211121 L7_1 = {} L7_1.x = 443.087 L7_1.y = 192.088 L7_1.z = 703.231 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 23.172 L7_1.y = 331.948 L7_1.z = 359.091 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136" L6_1.isOneoff = true L6_1.persistent = true L7_1 = {} L7_1.name = "chest" L7_1.exp = 1 L6_1.explore = L7_1 L6_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1578005 L2_1.name = "GADGET_CREATE_578005" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_CREATE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_CREATE_578005" L2_1.action = "action_EVENT_GADGET_CREATE_578005" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 3 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 578001 L5_1 = 578004 L6_1 = 578006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_CREATE_578005" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 578002 L6_1 = 578003 L7_1 = 578004 L8_1 = 578006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 578001 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 578004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_578005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 60010331 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_578005 = L1_1