local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 166001548 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 548001 L2_1.gadget_id = 70290219 L3_1 = {} L3_1.x = 988.465 L3_1.y = 945.781 L3_1.z = 531.59 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 358.371 L3_1.y = 8.557 L3_1.z = 357.439 L2_1.rot = L3_1 L2_1.level = 36 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 548002 L3_1.gadget_id = 70290219 L4_1 = {} L4_1.x = 982.726 L4_1.y = 945.913 L4_1.z = 541.099 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 1.886 L4_1.y = 101.105 L4_1.z = 0.238 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 548003 L4_1.gadget_id = 70211112 L5_1 = {} L5_1.x = 985.132 L5_1.y = 945.937 L5_1.z = 541.658 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 3.957 L5_1.y = 197.766 L5_1.z = 357.744 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136" L5_1 = GadgetState L5_1 = L5_1.ChestLocked L4_1.state = L5_1 L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 548004 L5_1.gadget_id = 70290219 L6_1 = {} L6_1.x = 990.487 L6_1.y = 945.848 L6_1.z = 536.652 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 358.03 L6_1.y = 100.964 L6_1.z = 359.22 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 548006 L6_1.gadget_id = 70290347 L7_1 = {} L7_1.x = 986.541 L7_1.y = 945.865 L7_1.z = 535.247 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 327.715 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.persistent = true L6_1.interact_id = 87 L6_1.area_id = 300 L7_1 = {} L7_1.config_id = 548007 L7_1.gadget_id = 70220048 L8_1 = {} L8_1.x = 986.806 L8_1.y = 945.952 L8_1.z = 535.417 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 9.028 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 36 L7_1.isOneoff = true L7_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1548005 L2_1.name = "GADGET_STATE_CHANGE_548005" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_548005" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_548005" L3_1 = {} L3_1.config_id = 1548008 L3_1.name = "ANY_GADGET_DIE_548008" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_548008" L3_1.action = "action_EVENT_ANY_GADGET_DIE_548008" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 548001 L5_1 = 548002 L6_1 = 548003 L7_1 = 548004 L8_1 = 548007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_548005" L5_1 = "ANY_GADGET_DIE_548008" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 166001548 L6_2 = 548001 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 166001548 L6_2 = 548002 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 166001548 L6_2 = 548004 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_548005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 548003 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_548005 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 548007 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_548008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 548006 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_548008 = L1_1