local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 166001453 L1_1 = {} L1_1.duration = 50 L1_1.kill_sum = 3 L1_1.group_id = 166001453 L1_1.gadget_controller_id = 453004 L2_1 = {} L3_1 = {} L3_1.config_id = 453001 L3_1.monster_id = 22050201 L4_1 = {} L4_1.x = 337.233 L4_1.y = 410.579 L4_1.z = 494.517 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 124.136 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_id = 1000100 L3_1.pose_id = 101 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 453012 L4_1.monster_id = 22040201 L5_1 = {} L5_1.x = 343.761 L5_1.y = 410.319 L5_1.z = 487.509 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_id = 1000100 L4_1.pose_id = 101 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 453014 L5_1.monster_id = 22040101 L6_1 = {} L6_1.x = 347.402 L6_1.y = 411.648 L6_1.z = 492.628 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_id = 1000100 L5_1.pose_id = 101 L5_1.area_id = 300 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 453002 L3_1.gadget_id = 70350092 L4_1 = {} L4_1.x = 343.165 L4_1.y = 410.424 L4_1.z = 490.377 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.persistent = true L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 453003 L4_1.gadget_id = 70211011 L5_1 = {} L5_1.x = 339.751 L5_1.y = 410.738 L5_1.z = 492.531 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 2.383 L5_1.y = 147.162 L5_1.z = 357.384 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 453004 L5_1.gadget_id = 70290206 L6_1 = {} L6_1.x = 343.156 L6_1.y = 410.893 L6_1.z = 490.363 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.interact_id = 87 L5_1.area_id = 300 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1453005 L3_1.name = "GROUP_LOAD_453005" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_LOAD L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GROUP_LOAD_453005" L3_1.action = "action_EVENT_GROUP_LOAD_453005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1453006 L4_1.name = "CHALLENGE_SUCCESS_453006" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS L4_1.event = L5_1 L4_1.source = "180" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_453006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1453007 L5_1.name = "CHALLENGE_FAIL_453007" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_FAIL L5_1.event = L6_1 L5_1.source = "180" L5_1.condition = "" L5_1.action = "action_EVENT_CHALLENGE_FAIL_453007" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1453009 L6_1.name = "GADGET_STATE_CHANGE_453009" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_453009" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_453009" L6_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "isFinish" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 1453008 L4_1.name = "GADGET_CREATE_453008" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_CREATE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_CREATE_453008" L4_1.action = "action_EVENT_GADGET_CREATE_453008" L4_1.trigger_count = 0 L3_1[1] = L4_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 453002 L6_1 = 453004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GROUP_LOAD_453005" L6_1 = "CHALLENGE_SUCCESS_453006" L7_1 = "CHALLENGE_FAIL_453007" L8_1 = "GADGET_STATE_CHANGE_453009" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 453001 L7_1 = 453012 L8_1 = 453014 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_453005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 453002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 453004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 166001453 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3001 L5_2 = 4 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_453005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 453002 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 453003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_453006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 453002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 453004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 166001453 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3001 L5_2 = 4 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_453007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 453004 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_453009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 180 L5_2 = 180 L6_2 = L1_1.duration L7_2 = L1_1.group_id L8_2 = L1_1.kill_sum L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = L1_1.gadget_controller_id L4_2.config_id = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 453002 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3001 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_453009 = L2_1