local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 166001335 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 335001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 981.21 L3_1.y = 921.359 L3_1.z = 523.735 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.point_type = 1010 L2_1.area_id = 300 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 335002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 960.203 L4_1.y = 923.994 L4_1.z = 528.281 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 178.232 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 1010 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 335004 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 980.388 L5_1.y = 921.941 L5_1.z = 522.189 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 15.349 L5_1.y = 354.747 L5_1.z = 322.398 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 1003 L4_1.area_id = 300 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 335001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1