local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 166001296 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 296008 L2_1.gadget_id = 70290200 L3_1 = {} L3_1.x = 790.43 L3_1.y = 776.6 L3_1.z = 713.599 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 340.272 L3_1.y = 29.037 L3_1.z = 22.383 L2_1.rot = L3_1 L2_1.level = 36 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 296012 L3_1.gadget_id = 70290200 L4_1 = {} L4_1.x = 771.195 L4_1.y = 403.933 L4_1.z = 712.291 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 347.209 L4_1.y = 313.756 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 296014 L4_1.gadget_id = 70290200 L5_1 = {} L5_1.x = 796.657 L5_1.y = 417.729 L5_1.z = 676.542 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 15.453 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 296007 L3_1.gadget_id = 70290200 L4_1 = {} L4_1.x = 754.228 L4_1.y = 740.021 L4_1.z = 721.038 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 335.656 L4_1.y = 287.719 L4_1.z = 0.254 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 300 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 296008 L5_1 = 296012 L6_1 = 296014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1