local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 166001239 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 239001 L2_1.gadget_id = 70290200 L3_1 = {} L3_1.x = 761.068 L3_1.y = 790.945 L3_1.z = 637.221 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 8.327 L3_1.y = 359.732 L3_1.z = 356.324 L2_1.rot = L3_1 L2_1.level = 32 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 239002 L3_1.gadget_id = 70290347 L4_1 = {} L4_1.x = 775.407 L4_1.y = 791.083 L4_1.z = 628.492 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 345.977 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 239003 L4_1.gadget_id = 70290200 L5_1 = {} L5_1.x = 783.995 L5_1.y = 790.534 L5_1.z = 616.547 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.585 L5_1.y = 20.965 L5_1.z = 359.4 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 239001 L5_1 = 239002 L6_1 = 239003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1