local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 166001173 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 173001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 152.148 L3_1.y = 265.856 L3_1.z = 515.137 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 24.839 L2_1.rot = L3_1 L2_1.level = 32 L2_1.point_type = 2044 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 173002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 155.361 L4_1.y = 265.6 L4_1.z = 516.948 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.point_type = 2044 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 173003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 151.805 L5_1.y = 265.671 L5_1.z = 511.435 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.point_type = 2044 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 173004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 155.331 L6_1.y = 265.6 L6_1.z = 517.828 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 346.805 L6_1.y = 272.553 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.point_type = 2044 L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 173005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = 152.719 L7_1.y = 266.249 L7_1.z = 521.799 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.point_type = 2044 L6_1.area_id = 300 L7_1 = {} L7_1.config_id = 173006 L7_1.gadget_id = 70217014 L8_1 = {} L8_1.x = 151.936 L8_1.y = 274.056 L8_1.z = 483.986 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\230\145\169\230\139\137\231\159\179\231\174\177\231\146\131\230\156\136" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 173001 L5_1 = 173002 L6_1 = 173003 L7_1 = 173004 L8_1 = 173005 L9_1 = 173006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1