local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 166001163 L1_1 = {} L2_1 = {} L2_1.config_id = 163001 L2_1.monster_id = 23010601 L3_1 = {} L3_1.x = 885.797 L3_1.y = 709.666 L3_1.z = 200.266 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 18.35 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L2_1.disableWander = true L2_1.pose_id = 9002 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 163004 L3_1.monster_id = 23010601 L4_1 = {} L4_1.x = 878.597 L4_1.y = 709.954 L4_1.z = 202.732 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 28.371 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L3_1.pose_id = 9002 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 163005 L4_1.monster_id = 23010301 L5_1 = {} L5_1.x = 893.973 L5_1.y = 709.637 L5_1.z = 202.895 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 163006 L5_1.monster_id = 23050101 L6_1 = {} L6_1.x = 884.094 L6_1.y = 709.574 L6_1.z = 206.147 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 199.698 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\232\151\143\233\149\156\228\190\141\229\165\179" L5_1.disableWander = true L5_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 163002 L2_1.gadget_id = 70211022 L3_1 = {} L3_1.x = 880.356 L3_1.y = 710.075 L3_1.z = 197.955 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 13.375 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 163007 L3_1.gadget_id = 70220048 L4_1 = {} L4_1.x = 899.566 L4_1.y = 710.28 L4_1.z = 204.574 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 330.165 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 163008 L4_1.gadget_id = 70220048 L5_1 = {} L5_1.x = 871.169 L5_1.y = 709.917 L5_1.z = 197.252 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 163009 L5_1.gadget_id = 70220048 L6_1 = {} L6_1.x = 869.51 L6_1.y = 709.648 L6_1.z = 196.552 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 338.323 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 163010 L6_1.gadget_id = 70220048 L7_1 = {} L7_1.x = 880.19 L7_1.y = 709.421 L7_1.z = 213.473 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 346.836 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.area_id = 300 L7_1 = {} L7_1.config_id = 163011 L7_1.gadget_id = 70220050 L8_1 = {} L8_1.x = 878.5 L8_1.y = 709.99 L8_1.z = 201.035 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 241.565 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 32 L7_1.area_id = 300 L8_1 = {} L8_1.config_id = 163012 L8_1.gadget_id = 70220051 L9_1 = {} L9_1.x = 878.945 L9_1.y = 710.132 L9_1.z = 200.8 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 279.151 L9_1.y = 38.727 L9_1.z = 325.875 L8_1.rot = L9_1 L8_1.level = 32 L8_1.area_id = 300 L9_1 = {} L9_1.config_id = 163013 L9_1.gadget_id = 70220052 L10_1 = {} L10_1.x = 881.576 L10_1.y = 709.978 L10_1.z = 198.244 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 32 L9_1.area_id = 300 L10_1 = {} L10_1.config_id = 163014 L10_1.gadget_id = 70220051 L11_1 = {} L11_1.x = 879.334 L11_1.y = 710.167 L11_1.z = 197.75 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 32 L10_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1163003 L2_1.name = "ANY_MONSTER_DIE_163003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_163003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_163003" L3_1 = {} L3_1.config_id = 1163016 L3_1.name = "MONSTER_BATTLE_163016" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_MONSTER_BATTLE_163016" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 163015 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 875.329 L4_1.y = 710.275 L4_1.z = 210.225 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.point_type = 2006 L3_1.isOneoff = true L3_1.area_id = 300 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 163005 L5_1 = 163006 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 163002 L5_1 = 163007 L6_1 = 163008 L7_1 = 163009 L8_1 = 163010 L9_1 = 163011 L10_1 = 163012 L11_1 = 163013 L12_1 = 163014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_163003" L5_1 = "MONSTER_BATTLE_163016" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 163001 L6_1 = 163004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_163003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 163002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_163003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 166001163 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_163016 = L1_1