local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 166001145 L1_1 = {} L2_1 = {} L2_1.config_id = 145001 L2_1.monster_id = 26040102 L3_1 = {} L3_1.x = 642.166 L3_1.y = 707.157 L3_1.z = 315.153 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 75.824 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\229\178\169\233\190\153\232\156\165" L2_1.disableWander = true L2_1.area_id = 300 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 145002 L2_1.gadget_id = 70290204 L3_1 = {} L3_1.x = 637.836 L3_1.y = 707.392 L3_1.z = 313.131 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 32 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 145003 L3_1.gadget_id = 70290233 L4_1 = {} L4_1.x = 637.386 L4_1.y = 707.36 L4_1.z = 314.27 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1145005 L2_1.name = "ANY_GADGET_DIE_145005" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_145005" L2_1.action = "action_EVENT_ANY_GADGET_DIE_145005" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 145001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 145002 L5_1 = 145003 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_145005" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 145002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_145005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 145003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_145005 = L1_1 L1_1 = require L2_1 = "V2_6/DropRockAbyssBulletTrigger" L1_1(L2_1)