local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 166001060 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 60003 L2_1.npc_id = 20523 L3_1 = {} L3_1.x = 1084.172 L3_1.y = 961.486 L3_1.z = 674.013 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 256.871 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 300 L1_1[1] = L2_1 npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 60002 L3_1.npc_id = 20523 L4_1 = {} L4_1.x = 190.763 L4_1.y = 458.5 L4_1.z = 611.059 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 97.738 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 300 L2_1[1] = L3_1 L1_1.npcs = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L6_1 = {} L7_1 = 60003 L6_1[1] = L7_1 L5_1.npcs = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1