local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 155008150 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 150001 L2_1.gadget_id = 70710628 L3_1 = {} L3_1.x = -155.338 L3_1.y = 227.655 L3_1.z = 300.768 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 355.707 L3_1.y = 280.788 L3_1.z = 268.57 L2_1.rot = L3_1 L2_1.level = 36 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 150002 L3_1.gadget_id = 70710628 L4_1 = {} L4_1.x = -256.905 L4_1.y = 245.011 L4_1.z = 389.738 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 332.339 L4_1.y = 211.912 L4_1.z = 245.222 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 150003 L4_1.gadget_id = 70710628 L5_1 = {} L5_1.x = -349.297 L5_1.y = 219.933 L5_1.z = 396.341 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 319.311 L5_1.y = 201.035 L5_1.z = 277.745 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 150004 L5_1.gadget_id = 70710628 L6_1 = {} L6_1.x = -467.487 L6_1.y = 211.021 L6_1.z = 385.88 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 316.817 L6_1.y = 196.367 L6_1.z = 233.775 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 150005 L6_1.gadget_id = 70710628 L7_1 = {} L7_1.x = -482.656 L7_1.y = 210.364 L7_1.z = 427.632 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 346.747 L7_1.y = 272.297 L7_1.z = 261.48 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 150001 L5_1 = 150002 L6_1 = 150003 L7_1 = 150004 L8_1 = 150005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1