local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 155007053 L1_1 = {} L2_1 = {} L2_1.config_id = 53001 L2_1.monster_id = 28040102 L3_1 = {} L3_1.x = -482.261 L3_1.y = 198.668 L3_1.z = 1496.672 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 81.414 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\230\176\180\230\151\143" L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 53002 L3_1.monster_id = 28040102 L4_1 = {} L4_1.x = -479.58 L4_1.y = 198.668 L4_1.z = 1494.242 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 53.916 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\230\176\180\230\151\143" L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 53003 L4_1.monster_id = 28040102 L5_1 = {} L5_1.x = -478.948 L5_1.y = 198.68 L5_1.z = 1498.683 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 139.762 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\230\176\180\230\151\143" L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 53004 L5_1.monster_id = 28010202 L6_1 = {} L6_1.x = -463.027 L6_1.y = 198.776 L6_1.z = 1491.696 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 45.844 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 53005 L6_1.monster_id = 28010202 L7_1 = {} L7_1.x = -457.416 L7_1.y = 197.892 L7_1.z = 1494.995 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L6_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 53001 L5_1 = 53002 L6_1 = 53003 L7_1 = 53004 L8_1 = 53005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1