local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 155006146 L1_1 = {} L2_1 = {} L2_1.config_id = 146004 L2_1.monster_id = 22010401 L3_1 = {} L3_1.x = 335.977 L3_1.y = 163.74 L3_1.z = -220.245 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 70.949 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L2_1.pose_id = 9013 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 146005 L3_1.monster_id = 21030101 L4_1 = {} L4_1.x = 367.044 L4_1.y = 164.398 L4_1.z = -201.808 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 171.948 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 146006 L4_1.monster_id = 21030101 L5_1 = {} L5_1.x = 369.016 L5_1.y = 165.756 L5_1.z = -208.881 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 303.724 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L4_1.disableWander = true L4_1.pose_id = 9012 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 146014 L5_1.monster_id = 21030101 L6_1 = {} L6_1.x = 362.264 L6_1.y = 166.177 L6_1.z = -207.159 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 353.868 L6_1.y = 80.157 L6_1.z = 15.379 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L5_1.disableWander = true L5_1.pose_id = 9012 L5_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 146002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = 371.301 L3_1.y = 165.481 L3_1.z = -202.023 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 346.386 L3_1.y = 221.453 L3_1.z = 359.31 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 146007 L3_1.gadget_id = 70310009 L4_1 = {} L4_1.x = 366.647 L4_1.y = 164.803 L4_1.z = -205.965 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 358.716 L4_1.y = 198.655 L4_1.z = 350.337 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 146011 L4_1.gadget_id = 70300086 L5_1 = {} L5_1.x = 370.54 L5_1.y = 162.273 L5_1.z = -190.925 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 15.508 L5_1.y = 0.0 L5_1.z = 355.619 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 146012 L5_1.gadget_id = 70300086 L6_1 = {} L6_1.x = 380.175 L6_1.y = 164.664 L6_1.z = -207.413 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 146013 L6_1.gadget_id = 70300107 L7_1 = {} L7_1.x = 364.868 L7_1.y = 164.677 L7_1.z = -208.574 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1146003 L2_1.name = "ANY_MONSTER_DIE_146003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_146003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_146003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 146004 L5_1 = 146005 L6_1 = 146006 L7_1 = 146014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 146002 L5_1 = 146007 L6_1 = 146011 L7_1 = 146012 L8_1 = 146013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_146003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_146003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 146002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_146003 = L1_1