local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 155005333 L1_1 = {} L2_1 = {} L2_1.config_id = 333001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 353.582 L3_1.y = 175.562 L3_1.z = 163.822 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 308.307 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9002 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 333007 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 355.742 L4_1.y = 174.638 L4_1.z = 160.136 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 223.939 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 333004 L2_1.gadget_id = 70310004 L3_1 = {} L3_1.x = 351.796 L3_1.y = 175.612 L3_1.z = 162.604 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 333005 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = 349.544 L4_1.y = 175.325 L4_1.z = 159.608 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 333006 L4_1.gadget_id = 70310006 L5_1 = {} L5_1.x = 350.623 L5_1.y = 176.003 L5_1.z = 165.596 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 333002 L3_1.gadget_id = 70211002 L4_1 = {} L4_1.x = 354.415 L4_1.y = 174.671 L4_1.z = 158.328 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 2.001 L4_1.y = 31.242 L4_1.z = 349.945 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 200 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1333003 L3_1.name = "ANY_MONSTER_DIE_333003" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_333003" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_333003" L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 333001 L5_1 = 333007 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 333004 L5_1 = 333005 L6_1 = 333006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1