local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 155005157 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 157001 L3_1.monster_id = 20011501 L4_1 = {} L4_1.x = 655.6 L4_1.y = 196.624 L4_1.z = 319.571 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 157002 L4_1.monster_id = 20011401 L5_1 = {} L5_1.x = 657.362 L5_1.y = 197.27 L5_1.z = 317.25 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 157003 L5_1.monster_id = 20011401 L6_1 = {} L6_1.x = 653.769 L6_1.y = 195.921 L6_1.z = 316.615 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L5_1.area_id = 200 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 157004 L3_1.gadget_id = 70211102 L4_1 = {} L4_1.x = 655.718 L4_1.y = 196.652 L4_1.z = 316.198 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L4_1 = GadgetState L4_1 = L4_1.ChestTrap L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 200 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 157005 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = 655.492 L4_1.y = 196.614 L4_1.z = 317.834 L3_1.pos = L4_1 L3_1.area_id = 200 L2_1[1] = L3_1 L1_1.regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1157005 L3_1.name = "ENTER_REGION_157005" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_157005" L3_1.action = "action_EVENT_ENTER_REGION_157005" L4_1 = {} L4_1.config_id = 1157006 L4_1.name = "ANY_MONSTER_DIE_157006" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_157006" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_157006" L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1