local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 155005089 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 89001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 632.61 L3_1.y = 246.891 L3_1.z = 610.261 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 21.268 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.point_type = 1008 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 89003 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 637.252 L4_1.y = 247.027 L4_1.z = 609.203 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 356.917 L4_1.y = 191.919 L4_1.z = 352.989 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 1008 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 89007 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 653.302 L5_1.y = 248.99 L5_1.z = 598.203 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 358.052 L5_1.y = 7.268 L5_1.z = 340.675 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 1002 L4_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 89002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 635.331 L4_1.y = 246.942 L4_1.z = 610.115 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.275 L4_1.y = 269.046 L4_1.z = 8.557 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 1008 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 89004 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 630.11 L5_1.y = 246.838 L5_1.z = 611.035 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 14.39 L5_1.y = 354.611 L5_1.z = 346.495 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 1001 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 89005 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 629.451 L6_1.y = 246.937 L6_1.z = 615.319 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 28.221 L6_1.y = 55.936 L6_1.z = 351.098 L5_1.rot = L6_1 L5_1.level = 36 L5_1.point_type = 1001 L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 89006 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = 636.338 L7_1.y = 247.194 L7_1.z = 622.418 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.point_type = 1002 L6_1.area_id = 200 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 89001 L5_1 = 89003 L6_1 = 89007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1