local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 155005049 L1_1 = {} L2_1 = {} L2_1.config_id = 49001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 490.821 L3_1.y = 146.879 L3_1.z = 920.187 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 72.299 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.pose_id = 9012 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 49004 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = 489.838 L4_1.y = 146.223 L4_1.z = 925.792 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 205.888 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L3_1.pose_id = 401 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 49005 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 494.994 L5_1.y = 149.592 L5_1.z = 909.834 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 310.381 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 49006 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 490.651 L6_1.y = 146.716 L6_1.z = 921.945 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 90.697 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9012 L5_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 49002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = 492.79 L3_1.y = 147.628 L3_1.z = 925.638 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 13.675 L3_1.y = 255.167 L3_1.z = 355.076 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 49007 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 488.602 L4_1.y = 145.915 L4_1.z = 928.849 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 358.028 L4_1.y = 357.605 L4_1.z = 16.616 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 49008 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 491.179 L5_1.y = 146.618 L5_1.z = 927.728 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 351.949 L5_1.y = 26.961 L5_1.z = 13.561 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 49009 L5_1.gadget_id = 70300086 L6_1 = {} L6_1.x = 495.202 L6_1.y = 146.417 L6_1.z = 930.843 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 351.572 L6_1.y = 344.4 L6_1.z = 27.319 L5_1.rot = L6_1 L5_1.level = 36 L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 49010 L6_1.gadget_id = 70310004 L7_1 = {} L7_1.x = 490.134 L7_1.y = 146.453 L7_1.z = 923.257 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 4.265 L7_1.y = 0.651 L7_1.z = 17.355 L6_1.rot = L7_1 L6_1.level = 36 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1049003 L2_1.name = "ANY_MONSTER_DIE_49003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_49003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_49003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 49001 L5_1 = 49004 L6_1 = 49005 L7_1 = 49006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 49002 L5_1 = 49007 L6_1 = 49008 L7_1 = 49009 L8_1 = 49010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_49003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_49003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 49002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_49003 = L1_1