local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 155003016 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 16001 L3_1.gadget_id = 70900007 L4_1 = {} L4_1.x = 1245.485 L4_1.y = 213.627 L4_1.z = -711.864 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 17.739 L4_1.y = 333.738 L4_1.z = 4.598 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.Action01 L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 16002 L4_1.gadget_id = 70900007 L5_1 = {} L5_1.x = 1272.953 L5_1.y = 226.911 L5_1.z = -707.749 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 3.311 L5_1.y = 329.154 L5_1.z = 357.649 L4_1.rot = L5_1 L4_1.level = 36 L5_1 = GadgetState L5_1 = L5_1.Action01 L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 16003 L5_1.gadget_id = 70900007 L6_1 = {} L6_1.x = 1312.843 L6_1.y = 262.766 L6_1.z = -726.948 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 357.884 L6_1.y = 59.215 L6_1.z = 1.43 L5_1.rot = L6_1 L5_1.level = 36 L6_1 = GadgetState L6_1 = L6_1.Action01 L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 16004 L6_1.gadget_id = 70211111 L7_1 = {} L7_1.x = 1294.972 L7_1.y = 245.77 L7_1.z = -748.691 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 354.613 L7_1.y = 346.507 L7_1.z = 12.585 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187" L6_1.showcutscene = true L6_1.isOneoff = true L6_1.persistent = true L7_1 = {} L7_1.name = "chest" L7_1.exp = 1 L6_1.explore = L7_1 L6_1.area_id = 200 L7_1 = {} L7_1.config_id = 16005 L7_1.gadget_id = 70900007 L8_1 = {} L8_1.x = 1349.941 L8_1.y = 263.034 L8_1.z = -721.874 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 357.614 L8_1.y = 359.901 L8_1.z = 2.123 L7_1.rot = L8_1 L7_1.level = 36 L8_1 = GadgetState L8_1 = L8_1.Action01 L7_1.state = L8_1 L7_1.persistent = true L7_1.area_id = 200 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1016006 L3_1.name = "GADGET_STATE_CHANGE_16006" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_16006" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_16006" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1016007 L4_1.name = "TIMER_EVENT_16007" L5_1 = EventType L5_1 = L5_1.EVENT_TIMER_EVENT L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_TIMER_EVENT_16007" L4_1.action = "action_EVENT_TIMER_EVENT_16007" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1016008 L5_1.name = "VARIABLE_CHANGE_16008" L6_1 = EventType L6_1 = L6_1.EVENT_VARIABLE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_16008" L5_1.action = "action_EVENT_VARIABLE_CHANGE_16008" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1016009 L6_1.name = "GROUP_LOAD_16009" L7_1 = EventType L7_1 = L7_1.EVENT_GROUP_LOAD L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "" L6_1.action = "action_EVENT_GROUP_LOAD_16009" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1016010 L7_1.name = "VARIABLE_CHANGE_16010" L8_1 = EventType L8_1 = L8_1.EVENT_VARIABLE_CHANGE L7_1.event = L8_1 L7_1.source = "gameplayState" L7_1.condition = "" L7_1.action = "action_EVENT_VARIABLE_CHANGE_16010" L7_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1