local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L1_1 = {} L1_1.x = -428.5 L1_1.z = -475.2 L0_1.begin_pos = L1_1 L1_1 = {} L1_1.x = 952.0 L1_1.z = 883.2 L0_1.size = L1_1 L1_1 = {} L1_1.x = 106.307 L1_1.y = -9.629 L1_1.z = -0.921 L0_1.born_pos = L1_1 L1_1 = {} L1_1.x = 0.0 L1_1.y = 178.391 L1_1.z = 0.0 L0_1.born_rot = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.x = 109.97 L3_1.y = -9.632 L3_1.z = -9.123 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 180.0 L3_1.z = 0.0 L2_1.rot = L3_1 L3_1 = {} L4_1 = {} L4_1.x = 103.014 L4_1.y = -9.634 L4_1.z = -8.915 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 180.0 L4_1.z = 0.0 L3_1.rot = L4_1 L4_1 = {} L5_1 = {} L5_1.x = 109.97 L5_1.y = -9.632 L5_1.z = -9.123 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 180.0 L5_1.z = 0.0 L4_1.rot = L5_1 L5_1 = {} L6_1 = {} L6_1.x = 109.97 L6_1.y = -9.632 L6_1.z = -9.123 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 180.0 L6_1.z = 0.0 L5_1.rot = L6_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L0_1.born_point_list = L1_1 L0_1.die_y = -33 L1_1 = {} L1_1.x = -428.5 L1_1.z = -475.2 L0_1.vision_anchor = L1_1 scene_config = L0_1 L0_1 = {} L1_1 = 42007 L0_1[1] = L1_1 blocks = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L2_1.x = -428.5 L2_1.z = -475.2 L1_1.min = L2_1 L2_1 = {} L2_1.x = 523.4 L2_1.z = 407.9 L1_1.max = L2_1 L0_1[1] = L1_1 block_rects = L0_1 L0_1 = {} dummy_points = L0_1 L0_1 = {} routes_config = L0_1