local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = {} L0_1.group_id = 241013003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 20010801 L3_1 = {} L3_1.x = 2.22 L3_1.y = 0.037 L3_1.z = -10.431 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 345.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 11010210 L2_1.disableWander = true L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 20010801 L4_1 = {} L4_1.x = -2.325 L4_1.y = 0.038 L4_1.z = -10.503 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 15.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 11010210 L3_1.disableWander = true L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 20010801 L5_1 = {} L5_1.x = 5.006 L5_1.y = 0.038 L5_1.z = -9.53 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 330.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 11010210 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 20010801 L6_1 = {} L6_1.x = -5.151 L6_1.y = 0.038 L6_1.z = -9.66 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 30.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 11010210 L5_1.disableWander = true L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 20010801 L7_1 = {} L7_1.x = -0.008 L7_1.y = 0.037 L7_1.z = -10.804 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 11010210 L6_1.disableWander = true L7_1 = {} L7_1.config_id = 3006 L7_1.monster_id = 20010801 L8_1 = {} L8_1.x = 4.177 L8_1.y = 0.037 L8_1.z = -11.612 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 11010210 L7_1.disableWander = true L8_1 = {} L8_1.config_id = 3007 L8_1.monster_id = 20010901 L9_1 = {} L9_1.x = 0.021 L9_1.y = 0.037 L9_1.z = -13.113 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 11010210 L8_1.disableWander = true L9_1 = {} L9_1.config_id = 3008 L9_1.monster_id = 20010801 L10_1 = {} L10_1.x = 2.309 L10_1.y = 0.039 L10_1.z = -13.059 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 11010210 L9_1.disableWander = true L10_1 = {} L10_1.config_id = 3009 L10_1.monster_id = 20010801 L11_1 = {} L11_1.x = -4.37 L11_1.y = 0.04 L11_1.z = -11.477 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 11010210 L10_1.disableWander = true L11_1 = {} L11_1.config_id = 3010 L11_1.monster_id = 20010801 L12_1 = {} L12_1.x = -2.635 L12_1.y = 0.039 L12_1.z = -13.102 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 11010210 L11_1.disableWander = true L12_1 = {} L12_1.config_id = 3011 L12_1.monster_id = 20010801 L13_1 = {} L13_1.x = 5.042 L13_1.y = 0.03 L13_1.z = -13.04 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 11010210 L12_1.disableWander = true L13_1 = {} L13_1.config_id = 3012 L13_1.monster_id = 20010801 L14_1 = {} L14_1.x = -5.149 L14_1.y = 0.029 L14_1.z = -12.885 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 11010210 L13_1.disableWander = true L14_1 = {} L14_1.config_id = 3019 L14_1.monster_id = 22010201 L15_1 = {} L15_1.x = -0.019 L15_1.y = 0.039 L15_1.z = -15.152 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 11010210 L14_1.disableWander = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3021 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = 4.728 L3_1.y = -2.049 L3_1.z = 0.202 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003022 L2_1.name = "ANY_MONSTER_LIVE_3022" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3022" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3022" L3_1 = {} L3_1.config_id = 1003023 L3_1.name = "CHALLENGE_SUCCESS_3023" L4_1 = EventType L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "" L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_3023" L4_1 = {} L4_1.config_id = 1003024 L4_1.name = "CHALLENGE_FAIL_3024" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_FAIL L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_FAIL_3024" L5_1 = {} L5_1.config_id = 1003025 L5_1.name = "MONSTER_TIDE_DIE_3025" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE L5_1.event = L6_1 L5_1.source = "2" L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_3025" L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_3025" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3021 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_LIVE_3022" L5_1 = "CHALLENGE_SUCCESS_3023" L6_1 = "CHALLENGE_FAIL_3024" L7_1 = "MONSTER_TIDE_DIE_3025" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_3022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 1 L6_2 = 241013003 L7_2 = 13 L8_2 = 0 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 1 L6_2 = 241013001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 241013002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_3023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 241013002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 241013003 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_3024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if 13 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 241013001 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_TIDE_DIE_3025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 241013002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.sendShowCommonTipsToClient L3_2 = A0_2 L4_2 = "" L5_2 = "UI_COMMON_TIPS_TEXT_AVATAR_TRY_OUT" L6_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : show_common_tips" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_TIDE_DIE_3025 = L1_1