local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 144003001 L1_1 = {} L2_1 = {} L2_1.config_id = 1015 L2_1.monster_id = 28040105 L3_1 = {} L3_1.x = -278.676 L3_1.y = 119.621 L3_1.z = 503.031 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1050125 L2_1.ban_excel_drop = true L2_1.area_id = 103 L3_1 = {} L3_1.config_id = 1016 L3_1.monster_id = 28040106 L4_1 = {} L4_1.x = -279.647 L4_1.y = 119.062 L4_1.z = 504.071 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 144.904 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1050124 L3_1.ban_excel_drop = true L3_1.area_id = 103 L4_1 = {} L4_1.config_id = 1017 L4_1.monster_id = 28040107 L5_1 = {} L5_1.x = -280.192 L5_1.y = 119.344 L5_1.z = 503.013 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 214.94 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1050123 L4_1.ban_excel_drop = true L4_1.area_id = 103 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1026 L2_1.gadget_id = 70710393 L3_1 = {} L3_1.x = -279.644 L3_1.y = 118.902 L3_1.z = 503.054 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.persistent = true L2_1.interact_id = 32 L2_1.area_id = 103 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = -286.985 L3_1.y = 120.07 L3_1.z = 456.68 L2_1.pos = L3_1 L2_1.area_id = 103 L3_1 = {} L3_1.config_id = 1010 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = -280.03 L4_1.y = 118.253 L4_1.z = 503.397 L3_1.pos = L4_1 L3_1.area_id = 103 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001001 L2_1.name = "ENTER_REGION_1001" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_1001" L2_1.action = "action_EVENT_ENTER_REGION_1001" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1001002 L3_1.name = "QUEST_START_1002" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_START L3_1.event = L4_1 L3_1.source = "4001305" L3_1.condition = "" L3_1.action = "action_EVENT_QUEST_START_1002" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1001003 L4_1.name = "QUEST_FINISH_1003" L5_1 = EventType L5_1 = L5_1.EVENT_QUEST_FINISH L4_1.event = L5_1 L4_1.source = "4001301" L4_1.condition = "" L4_1.action = "action_EVENT_QUEST_FINISH_1003" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1001004 L5_1.name = "QUEST_FINISH_1004" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_FINISH L5_1.event = L6_1 L5_1.source = "4001302" L5_1.condition = "" L5_1.action = "action_EVENT_QUEST_FINISH_1004" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1001010 L6_1.name = "ENTER_REGION_1010" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_1010" L6_1.action = "action_EVENT_ENTER_REGION_1010" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1001011 L7_1.name = "GADGET_STATE_CHANGE_1011" L8_1 = EventType L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_1011" L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_1011" L8_1 = {} L8_1.config_id = 1001012 L8_1.name = "QUEST_FINISH_1012" L9_1 = EventType L9_1 = L9_1.EVENT_QUEST_FINISH L8_1.event = L9_1 L8_1.source = "4001303" L8_1.condition = "" L8_1.action = "action_EVENT_QUEST_FINISH_1012" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1001013 L9_1.name = "VARIABLE_CHANGE_1013" L10_1 = EventType L10_1 = L10_1.EVENT_VARIABLE_CHANGE L9_1.event = L10_1 L9_1.source = "FishKilled" L9_1.condition = "condition_EVENT_VARIABLE_CHANGE_1013" L9_1.action = "action_EVENT_VARIABLE_CHANGE_1013" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1001014 L10_1.name = "VARIABLE_CHANGE_1014" L11_1 = EventType L11_1 = L11_1.EVENT_VARIABLE_CHANGE L10_1.event = L11_1 L10_1.source = "FishKilled" L10_1.condition = "condition_EVENT_VARIABLE_CHANGE_1014" L10_1.action = "action_EVENT_VARIABLE_CHANGE_1014" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1001027 L11_1.name = "VARIABLE_CHANGE_1027" L12_1 = EventType L12_1 = L12_1.EVENT_VARIABLE_CHANGE L11_1.event = L12_1 L11_1.source = "FishKilled" L11_1.condition = "condition_EVENT_VARIABLE_CHANGE_1027" L11_1.action = "action_EVENT_VARIABLE_CHANGE_1027" L11_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "FishKilled" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 1001 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_1001" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "QUEST_FINISH_1003" L7_1 = "QUEST_FINISH_1004" L8_1 = "QUEST_FINISH_1012" L9_1 = "VARIABLE_CHANGE_1013" L10_1 = "VARIABLE_CHANGE_1014" L11_1 = "VARIABLE_CHANGE_1027" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L7_1 = 1010 L6_1[1] = L7_1 L5_1.regions = L6_1 L6_1 = {} L7_1 = "ENTER_REGION_1010" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L5_1.ban_refresh = true L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 1026 L7_1[1] = L8_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "GADGET_STATE_CHANGE_1011" L7_1[1] = L8_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L6_1.ban_refresh = true L7_1 = {} L8_1 = {} L9_1 = 1015 L10_1 = 1016 L11_1 = 1017 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.monsters = L8_1 L8_1 = {} L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "QUEST_START_1002" L8_1[1] = L9_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L7_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 1001 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_1001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "14400300101" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_1001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 144003001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_1002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "FishKilled" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_1003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "FishKilled" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_1004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 1010 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_1010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "14400300104" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_1010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 1026 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_1011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "14400300105" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_1011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "FishKilled" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_1012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "FishKilled" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_1013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 600039 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_1013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "FishKilled" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_1014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 600040 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_1014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "FishKilled" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_1027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 600041 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_1027 = L1_1