local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 144002022 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 22001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 423.955 L3_1.y = 126.754 L3_1.z = -512.78 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 343.05 L3_1.y = 294.994 L3_1.z = 18.899 L2_1.rot = L3_1 L2_1.level = 1 L2_1.point_type = 1001 L2_1.area_id = 101 L3_1 = {} L3_1.config_id = 22002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 435.958 L4_1.y = 126.712 L4_1.z = -510.05 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.614 L4_1.y = 244.434 L4_1.z = 21.044 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 1001 L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 22003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 437.996 L5_1.y = 129.704 L5_1.z = -501.501 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 348.625 L4_1.rot = L5_1 L4_1.level = 1 L4_1.point_type = 1001 L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 22004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 433.894 L6_1.y = 128.527 L6_1.z = -508.189 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 359.991 L6_1.y = 131.509 L6_1.z = 0.01 L5_1.rot = L6_1 L5_1.level = 1 L5_1.point_type = 1002 L5_1.area_id = 101 L6_1 = {} L6_1.config_id = 22005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = 438.682 L7_1.y = 128.276 L7_1.z = -504.586 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 359.731 L7_1.y = 326.371 L7_1.z = 324.476 L6_1.rot = L7_1 L6_1.level = 1 L6_1.point_type = 1002 L6_1.area_id = 101 L7_1 = {} L7_1.config_id = 22006 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = 436.305 L8_1.y = 128.594 L8_1.z = -505.501 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 48.388 L8_1.y = 169.097 L8_1.z = 352.786 L7_1.rot = L8_1 L7_1.level = 1 L7_1.point_type = 1002 L7_1.area_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 22001 L5_1 = 22002 L6_1 = 22003 L7_1 = 22004 L8_1 = 22005 L9_1 = 22006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1