local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 144001173 L1_1 = {} L2_1 = {} L2_1.config_id = 173001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = -137.811 L3_1.y = 121.79 L3_1.z = -924.427 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 166.928 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9003 L2_1.area_id = 100 L3_1 = {} L3_1.config_id = 173004 L3_1.monster_id = 21030301 L4_1 = {} L4_1.x = -135.728 L4_1.y = 125.063 L4_1.z = -932.904 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 10.57 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.pose_id = 9012 L3_1.area_id = 100 L4_1 = {} L4_1.config_id = 173005 L4_1.monster_id = 21020201 L5_1 = {} L5_1.x = -135.547 L5_1.y = 121.79 L5_1.z = -923.705 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 201.819 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.pose_id = 401 L4_1.area_id = 100 L5_1 = {} L5_1.config_id = 173006 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = -133.197 L6_1.y = 121.721 L6_1.z = -924.554 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 185.946 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9003 L5_1.area_id = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 173002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = -135.85 L3_1.y = 121.722 L3_1.z = -921.649 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 100 L3_1 = {} L3_1.config_id = 173007 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = -130.512 L4_1.y = 120.485 L4_1.z = -933.283 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 33.13 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 100 L4_1 = {} L4_1.config_id = 173008 L4_1.gadget_id = 70220026 L5_1 = {} L5_1.x = -131.866 L5_1.y = 120.492 L5_1.z = -931.93 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 100 L5_1 = {} L5_1.config_id = 173009 L5_1.gadget_id = 70300089 L6_1 = {} L6_1.x = -139.809 L6_1.y = 121.79 L6_1.z = -925.31 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 100 L6_1 = {} L6_1.config_id = 173010 L6_1.gadget_id = 70300089 L7_1 = {} L7_1.x = -140.923 L7_1.y = 121.748 L7_1.z = -928.76 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 100 L7_1 = {} L7_1.config_id = 173011 L7_1.gadget_id = 70310006 L8_1 = {} L8_1.x = -128.748 L8_1.y = 120.47 L8_1.z = -930.215 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1173003 L2_1.name = "ANY_MONSTER_DIE_173003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_173003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_173003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 173001 L5_1 = 173004 L6_1 = 173005 L7_1 = 173006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 173002 L5_1 = 173007 L6_1 = 173008 L7_1 = 173009 L8_1 = 173010 L9_1 = 173011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_173003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_173003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 173002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_173003 = L1_1