local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 144001160 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 160002 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 171.054 L3_1.y = 200.97 L3_1.z = 335.592 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 138.454 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.point_type = 2001 L2_1.area_id = 102 L3_1 = {} L3_1.config_id = 160003 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 203.21 L4_1.y = 215.31 L4_1.z = 300.9 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 215.783 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 2001 L3_1.area_id = 102 L4_1 = {} L4_1.config_id = 160004 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 786.02 L5_1.y = 244.314 L5_1.z = 295.099 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 218.138 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.point_type = 2001 L4_1.area_id = 102 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 160001 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 191.681 L4_1.y = 199.502 L4_1.z = 356.227 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 352.659 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 2001 L3_1.area_id = 102 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 160002 L5_1 = 160003 L6_1 = 160004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1