local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 144001046 L1_1 = {} L2_1 = {} L2_1.config_id = 46001 L2_1.monster_id = 22010301 L3_1 = {} L3_1.x = 308.694 L3_1.y = 122.953 L3_1.z = 168.907 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 270.991 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L2_1.disableWander = true L2_1.area_id = 102 L3_1 = {} L3_1.config_id = 46004 L3_1.monster_id = 21010901 L4_1 = {} L4_1.x = 304.682 L4_1.y = 122.396 L4_1.z = 169.568 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 241.035 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9003 L3_1.area_id = 102 L4_1 = {} L4_1.config_id = 46006 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 295.461 L5_1.y = 121.39 L5_1.z = 164.137 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 229.487 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.area_id = 102 L5_1 = {} L5_1.config_id = 46007 L5_1.monster_id = 21010301 L6_1 = {} L6_1.x = 298.756 L6_1.y = 121.2 L6_1.z = 157.41 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 222.996 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 102 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 46002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 306.842 L3_1.y = 122.463 L3_1.z = 172.231 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 102 L3_1 = {} L3_1.config_id = 46005 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 293.943 L4_1.y = 121.383 L4_1.z = 165.607 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 345.666 L4_1.y = 0.0 L4_1.z = 4.336 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 102 L4_1 = {} L4_1.config_id = 46008 L4_1.gadget_id = 70310001 L5_1 = {} L5_1.x = 300.719 L5_1.y = 121.515 L5_1.z = 157.104 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 102 L5_1 = {} L5_1.config_id = 46009 L5_1.gadget_id = 70220026 L6_1 = {} L6_1.x = 300.641 L6_1.y = 121.59 L6_1.z = 159.658 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 102 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1046003 L2_1.name = "ANY_MONSTER_DIE_46003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_46003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_46003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 46001 L5_1 = 46004 L6_1 = 46006 L7_1 = 46007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 46002 L5_1 = 46005 L6_1 = 46008 L7_1 = 46009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_46003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_46003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 46002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_46003 = L1_1