local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L1_1 = {} L1_1.x = -2048.0 L1_1.z = -2048.0 L0_1.begin_pos = L1_1 L1_1 = {} L1_1.x = 4096.0 L1_1.z = 4096.0 L0_1.size = L1_1 L1_1 = {} L1_1.x = -338.492 L1_1.y = 227.892 L1_1.z = -665.085 L0_1.born_pos = L1_1 L1_1 = {} L1_1.x = 0.0 L1_1.y = 55.174 L1_1.z = 0.0 L0_1.born_rot = L1_1 L0_1.die_y = 0 L1_1 = {} L1_1.x = -2048.0 L1_1.z = -2048.0 L0_1.vision_anchor = L1_1 scene_config = L0_1 L0_1 = {} L1_1 = 4001 L2_1 = 4002 L3_1 = 4003 L4_1 = 4004 L5_1 = 4005 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 blocks = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L2_1.x = 0.0 L2_1.z = 0.0 L1_1.min = L2_1 L2_1 = {} L2_1.x = 1024.0 L2_1.z = 1024.0 L1_1.max = L2_1 L2_1 = {} L3_1 = {} L3_1.x = 0.0 L3_1.z = -1024.0 L2_1.min = L3_1 L3_1 = {} L3_1.x = 1024.0 L3_1.z = 0.0 L2_1.max = L3_1 L3_1 = {} L4_1 = {} L4_1.x = -1024.0 L4_1.z = 0.0 L3_1.min = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.z = 1024.0 L3_1.max = L4_1 L4_1 = {} L5_1 = {} L5_1.x = -1024.0 L5_1.z = -1024.0 L4_1.min = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.z = 0.0 L4_1.max = L5_1 L5_1 = {} L6_1 = {} L6_1.x = 1024.0 L6_1.z = -1024.0 L5_1.min = L6_1 L6_1 = {} L6_1.x = 2048.0 L6_1.z = 0.0 L5_1.max = L6_1 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 block_rects = L0_1 L0_1 = {} L1_1 = "dummy_points" L0_1[1] = L1_1 dummy_points = L0_1 L0_1 = {} L1_1 = "routes" L0_1[1] = L1_1 routes_config = L0_1