local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L1_1 = {} L1_1.id = 233100001 L1_1.refresh_id = 1 L2_1 = {} L2_1.x = 0.978 L2_1.y = 0.013 L2_1.z = 8.157 L1_1.pos = L2_1 L2_1 = {} L3_1 = "CHANGE_HP_SUB_DRAWN" L4_1 = "CHANGE_HP_SUB_ABYSS" L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.forbid_monster_die_types = L2_1 L2_1 = {} L2_1.id = 233100002 L2_1.refresh_id = 1 L3_1 = {} L3_1.x = -0.299 L3_1.y = 0.013 L3_1.z = -9.794 L2_1.pos = L3_1 L3_1 = {} L4_1 = "CHANGE_HP_SUB_DRAWN" L5_1 = "CHANGE_HP_SUB_ABYSS" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.forbid_monster_die_types = L3_1 L3_1 = {} L3_1.id = 233100003 L3_1.refresh_id = 1001 L4_1 = {} L4_1.x = 5.233 L4_1.y = 0.013 L4_1.z = 0.962 L3_1.pos = L4_1 L4_1 = {} L5_1 = "CHANGE_HP_SUB_DRAWN" L6_1 = "CHANGE_HP_SUB_ABYSS" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.forbid_monster_die_types = L4_1 L4_1 = {} L4_1.id = 233100004 L4_1.refresh_id = 1 L5_1 = {} L5_1.x = -2.145 L5_1.y = 0.003 L5_1.z = -0.798 L4_1.pos = L5_1 L5_1 = {} L6_1 = "CHANGE_HP_SUB_DRAWN" L7_1 = "CHANGE_HP_SUB_ABYSS" L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.forbid_monster_die_types = L5_1 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 groups = L0_1