local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133225165 L1_1 = {} L2_1 = {} L2_1.config_id = 165003 L2_1.monster_id = 20011401 L3_1 = {} L3_1.x = -6289.464 L3_1.y = 216.89 L3_1.z = -2718.595 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L2_1.climate_area_id = 7 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 165005 L3_1.monster_id = 20011401 L4_1 = {} L4_1.x = -6293.768 L4_1.y = 216.599 L4_1.z = -2712.313 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.climate_area_id = 7 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 165006 L4_1.monster_id = 20011401 L5_1 = {} L5_1.x = -6293.757 L5_1.y = 216.408 L5_1.z = -2714.446 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.climate_area_id = 7 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 165007 L5_1.monster_id = 20011501 L6_1 = {} L6_1.x = -6296.357 L6_1.y = 216.1 L6_1.z = -2713.637 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 83.258 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L5_1.climate_area_id = 7 L5_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 165002 L2_1.gadget_id = 70217010 L3_1 = {} L3_1.x = -6288.851 L3_1.y = 217.003 L3_1.z = -2713.04 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 17.957 L3_1.y = 61.39 L3_1.z = 8.366 L2_1.rot = L3_1 L2_1.level = 26 L2_1.chest_drop_id = 1050152 L2_1.drop_count = 1 L2_1.isOneoff = true L2_1.persistent = true L2_1.area_id = 18 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1165001 L2_1.name = "VARIABLE_CHANGE_165001" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_165001" L2_1.action = "action_EVENT_VARIABLE_CHANGE_165001" L3_1 = {} L3_1.config_id = 1165004 L3_1.name = "GADGET_STATE_CHANGE_165004" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_165004" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_165004" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "start" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_165001" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 165002 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_165004" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 165003 L7_1 = 165005 L8_1 = 165006 L9_1 = 165007 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "start" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_165001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133225165 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_165001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 165002 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_165004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "StoneCanPlace_A" L5_2 = 1 L6_2 = 133225094 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stone_progress" L5_2 = 1 L6_2 = 133225160 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133225165 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_165004 = L1_1