local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133225119 L1_1 = {} L2_1 = {} L2_1.config_id = 119001 L2_1.monster_id = 21020701 L3_1 = {} L3_1.x = -6212.451 L3_1.y = 242.923 L3_1.z = -2700.683 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.pose_id = 401 L2_1.climate_area_id = 7 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 119002 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = -6207.892 L4_1.y = 241.14 L4_1.z = -2706.035 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 138.082 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9013 L3_1.climate_area_id = 7 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 119003 L4_1.monster_id = 21011001 L5_1 = {} L5_1.x = -6194.229 L5_1.y = 242.678 L5_1.z = -2701.261 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 40.832 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9003 L4_1.climate_area_id = 7 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 119004 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = -6227.868 L6_1.y = 250.358 L6_1.z = -2730.636 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 181.057 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 32 L5_1.climate_area_id = 7 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 119005 L6_1.monster_id = 22010401 L7_1 = {} L7_1.x = -6211.477 L7_1.y = 246.91 L7_1.z = -2710.526 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 33 L6_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L6_1.climate_area_id = 7 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 119006 L7_1.monster_id = 21010301 L8_1 = {} L8_1.x = -6205.446 L8_1.y = 240.126 L8_1.z = -2704.596 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 205.989 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 33 L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L7_1.climate_area_id = 7 L7_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 119007 L2_1.gadget_id = 70211022 L3_1 = {} L3_1.x = -6219.604 L3_1.y = 248.125 L3_1.z = -2708.07 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 199.303 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 119008 L3_1.gadget_id = 70310004 L4_1 = {} L4_1.x = -6212.158 L4_1.y = 242.94 L4_1.z = -2697.801 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 119011 L4_1.gadget_id = 70300088 L5_1 = {} L5_1.x = -6200.974 L5_1.y = 238.929 L5_1.z = -2713.55 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 232.084 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 119012 L5_1.gadget_id = 70300088 L6_1 = {} L6_1.x = -6198.403 L6_1.y = 238.325 L6_1.z = -2711.353 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 358.387 L6_1.y = 209.015 L6_1.z = 356.218 L5_1.rot = L6_1 L5_1.level = 33 L5_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1119009 L2_1.name = "ANY_MONSTER_DIE_119009" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_119009" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_119009" L3_1 = {} L3_1.config_id = 1119010 L3_1.name = "MONSTER_BATTLE_119010" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_119010" L3_1.action = "action_EVENT_MONSTER_BATTLE_119010" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 119001 L5_1 = 119002 L6_1 = 119003 L7_1 = 119004 L8_1 = 119006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 119007 L5_1 = 119008 L6_1 = 119011 L7_1 = 119012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_119009" L5_1 = "MONSTER_BATTLE_119010" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 119005 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_119009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 119007 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_119009 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 119001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_119010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133225119 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_119010 = L1_1