local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133225081 L1_1 = {} L1_1.BossConfigID = 81001 L1_1.regionID = 81006 L2_1 = {} L3_1 = {} L3_1.config_id = 81001 L3_1.monster_id = 20070101 L4_1 = {} L4_1.x = -6345.258 L4_1.y = 205.962 L4_1.z = -2707.524 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 51.599 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 31 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 5125 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.special_name_id = 10076 L3_1.climate_area_id = 7 L3_1.area_id = 18 L2_1[1] = L3_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 81003 L3_1.gadget_id = 42007013 L4_1 = {} L4_1.x = -6344.653 L4_1.y = 201.262 L4_1.z = -2707.125 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 357.74 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 18 L2_1[1] = L3_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 81006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 45 L4_1 = {} L4_1.x = -6337.17 L4_1.y = 205.976 L4_1.z = -2702.869 L3_1.pos = L4_1 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 81007 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 60 L5_1 = {} L5_1.x = -6327.314 L5_1.y = 205.976 L5_1.z = -2699.448 L4_1.pos = L5_1 L4_1.area_id = 18 L2_1[1] = L3_1 L2_1[2] = L4_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1081002 L3_1.name = "ANY_MONSTER_LIVE_81002" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_81002" L4_1 = {} L4_1.config_id = 1081004 L4_1.name = "MONSTER_BATTLE_81004" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_BATTLE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_MONSTER_BATTLE_81004" L4_1.action = "action_EVENT_MONSTER_BATTLE_81004" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1081005 L5_1.name = "ANY_MONSTER_DIE_81005" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_81005" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_81005" L6_1 = {} L6_1.config_id = 1081006 L6_1.name = "ENTER_REGION_81006" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "1" L6_1.condition = "condition_EVENT_ENTER_REGION_81006" L6_1.action = "action_EVENT_ENTER_REGION_81006" L6_1.trigger_count = 0 L6_1.forbid_guest = false L7_1 = {} L7_1.config_id = 1081007 L7_1.name = "LEAVE_REGION_81007" L8_1 = EventType L8_1 = L8_1.EVENT_LEAVE_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_LEAVE_REGION_81007" L7_1.action = "action_EVENT_LEAVE_REGION_81007" L7_1.trigger_count = 0 L7_1.forbid_guest = false L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "Quest" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 81001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 81006 L6_1 = 81007 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_81002" L6_1 = "MONSTER_BATTLE_81004" L7_1 = "ANY_MONSTER_DIE_81005" L8_1 = "ENTER_REGION_81006" L9_1 = "LEAVE_REGION_81007" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 81003 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 81001 L5_2 = 133225081 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_81002 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 81001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_81004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133225081 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_81004 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 81001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_81005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7217310_finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133225081 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_81005 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 181005 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_81006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = A0_2.uid if L2_2 ~= 0 then L2_2 = {} L3_2 = {} L4_2 = 1 L5_2 = regions L5_2 = #L5_2 L6_2 = 1 for L7_2 = L4_2, L5_2, L6_2 do L8_2 = regions L8_2 = L8_2[L7_2] L8_2 = L8_2.config_id if L8_2 == 81006 then L8_2 = regions L2_2 = L8_2[L7_2] end L8_2 = regions L8_2 = L8_2[L7_2] L8_2 = L8_2.config_id if L8_2 == 81007 then L8_2 = regions L3_2 = L8_2[L7_2] end end L4_2 = TrySetPlayerEyePoint L5_2 = A0_2 L6_2 = L2_2 L7_2 = L3_2 L8_2 = 0 L9_2 = {} L10_2 = 0 L9_2[1] = L10_2 L4_2(L5_2, L6_2, L7_2, L8_2, L9_2) end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_81006 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 181006 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_LEAVE_REGION_81007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A0_2.uid if L2_2 ~= 0 then L2_2 = ScriptLib L2_2 = L2_2.ClearPlayerEyePoint L3_2 = A0_2 L4_2 = 81006 L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_LEAVE_REGION_81007 = L2_1 L2_1 = require L3_1 = "TD_Lib" L2_1(L3_1) L2_1 = require L3_1 = "V2_1/Boss_Raijin" L2_1(L3_1)