local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133225033 L1_1 = {} L1_1.group_id = 133225033 L2_1 = {} L3_1 = 33003 L4_1 = 33016 L5_1 = 33010 L6_1 = 33001 L7_1 = 33002 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.Lightup_Seq = L2_1 defs = L1_1 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 33001 L2_1.gadget_id = 70310138 L3_1 = {} L3_1.x = -6335.34 L3_1.y = 254.5 L3_1.z = -2530.541 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.653 L3_1.y = 70.695 L3_1.z = 356.506 L2_1.rot = L3_1 L2_1.level = 33 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 33002 L3_1.gadget_id = 70310140 L4_1 = {} L4_1.x = -6332.079 L4_1.y = 253.016 L4_1.z = -2542.749 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 11.037 L4_1.y = 73.703 L4_1.z = 353.819 L3_1.rot = L4_1 L3_1.level = 33 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 33003 L4_1.gadget_id = 70310135 L5_1 = {} L5_1.x = -6328.668 L5_1.y = 253.206 L5_1.z = -2535.001 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 1.893 L5_1.y = 74.262 L5_1.z = 356.72 L4_1.rot = L5_1 L4_1.level = 33 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 33004 L5_1.gadget_id = 70310141 L6_1 = {} L6_1.x = -6335.34 L6_1.y = 254.5 L6_1.z = -2530.541 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 359.653 L6_1.y = 70.695 L6_1.z = 356.506 L5_1.rot = L6_1 L5_1.level = 33 L6_1 = GadgetState L6_1 = L6_1.GearStop L5_1.state = L6_1 L5_1.persistent = true L5_1.interact_id = 66 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 33005 L6_1.gadget_id = 70310141 L7_1 = {} L7_1.x = -6332.079 L7_1.y = 253.016 L7_1.z = -2542.749 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 11.322 L7_1.y = 74.687 L7_1.z = 357.358 L6_1.rot = L7_1 L6_1.level = 33 L7_1 = GadgetState L7_1 = L7_1.GearStop L6_1.state = L7_1 L6_1.persistent = true L6_1.interact_id = 66 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 33006 L7_1.gadget_id = 70310141 L8_1 = {} L8_1.x = -6328.668 L8_1.y = 253.206 L8_1.z = -2535.001 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 1.893 L8_1.y = 74.262 L8_1.z = 356.72 L7_1.rot = L8_1 L7_1.level = 33 L8_1 = GadgetState L8_1 = L8_1.GearStop L7_1.state = L8_1 L7_1.persistent = true L7_1.interact_id = 66 L7_1.area_id = 18 L8_1 = {} L8_1.config_id = 33007 L8_1.gadget_id = 70310134 L9_1 = {} L9_1.x = -6329.544 L9_1.y = 253.134 L9_1.z = -2538.734 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 354.56 L9_1.y = 88.949 L9_1.z = 354.92 L8_1.rot = L9_1 L8_1.level = 33 L8_1.area_id = 18 L9_1 = {} L9_1.config_id = 33008 L9_1.gadget_id = 70310134 L10_1 = {} L10_1.x = -6331.467 L10_1.y = 253.877 L10_1.z = -2531.966 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 79.678 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 33 L9_1.area_id = 18 L10_1 = {} L10_1.config_id = 33010 L10_1.gadget_id = 70310139 L11_1 = {} L11_1.x = -6329.544 L11_1.y = 253.134 L11_1.z = -2538.734 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 354.56 L11_1.y = 88.949 L11_1.z = 354.92 L10_1.rot = L11_1 L10_1.level = 33 L10_1.area_id = 18 L11_1 = {} L11_1.config_id = 33016 L11_1.gadget_id = 70310137 L12_1 = {} L12_1.x = -6331.467 L12_1.y = 253.877 L12_1.z = -2531.966 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 79.678 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 33 L11_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1033009 L2_1.name = "VARIABLE_CHANGE_33009" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_33009" L2_1.action = "action_EVENT_VARIABLE_CHANGE_33009" L3_1 = {} L3_1.config_id = 1033011 L3_1.name = "VARIABLE_CHANGE_33011" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_33011" L3_1.action = "action_EVENT_VARIABLE_CHANGE_33011" L4_1 = {} L4_1.config_id = 1033012 L4_1.name = "GADGET_STATE_CHANGE_33012" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_33012" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_33012" L5_1 = {} L5_1.config_id = 1033013 L5_1.name = "GADGET_STATE_CHANGE_33013" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_33013" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_33013" L6_1 = {} L6_1.config_id = 1033014 L6_1.name = "GADGET_STATE_CHANGE_33014" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_33014" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_33014" L7_1 = {} L7_1.config_id = 1033015 L7_1.name = "VARIABLE_CHANGE_33015" L8_1 = EventType L8_1 = L8_1.EVENT_VARIABLE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_33015" L7_1.action = "action_EVENT_VARIABLE_CHANGE_33015" L8_1 = {} L8_1.config_id = 1033017 L8_1.name = "VARIABLE_CHANGE_33017" L9_1 = EventType L9_1 = L9_1.EVENT_VARIABLE_CHANGE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_VARIABLE_CHANGE_33017" L8_1.action = "action_EVENT_VARIABLE_CHANGE_33017" L9_1 = {} L9_1.config_id = 1033018 L9_1.name = "VARIABLE_CHANGE_33018" L10_1 = EventType L10_1 = L10_1.EVENT_VARIABLE_CHANGE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_VARIABLE_CHANGE_33018" L9_1.action = "action_EVENT_VARIABLE_CHANGE_33018" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "stone_progress" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "Finished" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "TsurumiStone" L4_1.value = 1 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 4 L5_1.name = "isQuestNotify" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 5 L6_1.name = "StoneCanPlace_A" L6_1.value = 0 L6_1.no_refresh = true L7_1 = {} L7_1.configId = 6 L7_1.name = "StoneCanPlace_B" L7_1.value = 0 L7_1.no_refresh = true L8_1 = {} L8_1.configId = 7 L8_1.name = "StoneCanPlace_C" L8_1.value = 0 L8_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 33004 L5_1 = 33005 L6_1 = 33006 L7_1 = 33007 L8_1 = 33008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_33009" L5_1 = "VARIABLE_CHANGE_33011" L6_1 = "GADGET_STATE_CHANGE_33012" L7_1 = "GADGET_STATE_CHANGE_33013" L8_1 = "GADGET_STATE_CHANGE_33014" L9_1 = "VARIABLE_CHANGE_33015" L10_1 = "VARIABLE_CHANGE_33018" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 33001 L6_1 = 33002 L7_1 = 33003 L8_1 = 33010 L9_1 = 33016 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "VARIABLE_CHANGE_33017" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "StoneCanPlace_A" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_33009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 33004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_33009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "StoneCanPlace_B" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_33011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 33005 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_33011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 33004 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_33012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "stone_progress" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stone_progress" L5_2 = 2 L6_2 = 133225093 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_33012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 33005 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_33013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "stone_progress" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stone_progress" L5_2 = 2 L6_2 = 133225129 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_33013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 33006 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_33014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "stone_progress" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stone_progress" L5_2 = 2 L6_2 = 133225128 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_33014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "stone_progress" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_33015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "D2_AreaC_Stone_Place" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133225033 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isQuestNotify" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_33015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Finished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_33017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "D2_AreaC_Puzzle_Finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_33017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "StoneCanPlace_C" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_33018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 33006 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_33018 = L1_1 L1_1 = require L2_1 = "V2_2/TsurumiStoneSeq" L1_1(L2_1)