local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133225031 L1_1 = {} L1_1.group_id = 133225031 L2_1 = {} L3_1 = 31001 L4_1 = 31004 L5_1 = 31002 L6_1 = 31003 L7_1 = 31005 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.Lightup_Seq = L2_1 defs = L1_1 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 31001 L2_1.gadget_id = 70310135 L3_1 = {} L3_1.x = -6427.728 L3_1.y = 237.499 L3_1.z = -2815.535 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 3.046 L3_1.y = 113.765 L3_1.z = 353.513 L2_1.rot = L3_1 L2_1.level = 33 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 31002 L3_1.gadget_id = 70310140 L4_1 = {} L4_1.x = -6429.435 L4_1.y = 237.277 L4_1.z = -2819.217 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 2.348 L4_1.y = 92.832 L4_1.z = 359.982 L3_1.rot = L4_1 L3_1.level = 33 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 31003 L4_1.gadget_id = 70310139 L5_1 = {} L5_1.x = -6428.62 L5_1.y = 236.821 L5_1.z = -2822.646 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 69.086 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 31004 L5_1.gadget_id = 70310137 L6_1 = {} L6_1.x = -6427.17 L6_1.y = 236.178 L6_1.z = -2827.7 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 43.217 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 31005 L6_1.gadget_id = 70310134 L7_1 = {} L7_1.x = -6422.839 L7_1.y = 235.973 L7_1.z = -2830.094 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 353.251 L7_1.y = 347.46 L7_1.z = 2.415 L6_1.rot = L7_1 L6_1.level = 33 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 31006 L7_1.gadget_id = 70211111 L8_1 = {} L8_1.x = -6421.819 L8_1.y = 236.714 L8_1.z = -2819.886 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 55.387 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.chest_drop_id = 1050146 L7_1.drop_count = 1 L7_1.isOneoff = true L7_1.persistent = true L7_1.autopick = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1031007 L2_1.name = "VARIABLE_CHANGE_31007" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_31007" L2_1.action = "action_EVENT_VARIABLE_CHANGE_31007" L3_1 = {} L3_1.config_id = 1031008 L3_1.name = "GROUP_LOAD_31008" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_LOAD L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GROUP_LOAD_31008" L3_1.action = "action_EVENT_GROUP_LOAD_31008" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "Finished" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "isNeedNotify" L3_1.value = 1 L3_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 31001 L5_1 = 31002 L6_1 = 31003 L7_1 = 31004 L8_1 = 31005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_31007" L5_1 = "GROUP_LOAD_31008" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Finished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_31007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 31006 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_31007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Finished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_31008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 31006 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_31008 = L1_1 L1_1 = require L2_1 = "V2_2/TsurumiStoneSeq" L1_1(L2_1)