local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133223254 L1_1 = {} L2_1 = {} L2_1.config_id = 254001 L2_1.monster_id = 20060301 L3_1 = {} L3_1.x = -6153.876 L3_1.y = 216.869 L3_1.z = -2818.926 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_id = 1000100 L2_1.pose_id = 101 L2_1.climate_area_id = 7 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 254002 L3_1.monster_id = 20060301 L4_1 = {} L4_1.x = -6149.306 L4_1.y = 217.341 L4_1.z = -2818.712 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_id = 1000100 L3_1.pose_id = 101 L3_1.climate_area_id = 7 L3_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 254004 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -6152.149 L3_1.y = 220.608 L3_1.z = -2816.69 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.point_type = 4005 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "gather" L3_1.exp = 3 L2_1.explore = L3_1 L2_1.area_id = 18 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1254006 L2_1.name = "GATHER_254006" L3_1 = EventType L3_1 = L3_1.EVENT_GATHER L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GATHER_254006" L2_1.action = "action_EVENT_GATHER_254006" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 254005 L3_1.monster_id = 20060301 L4_1 = {} L4_1.x = -6149.764 L4_1.y = 217.893 L4_1.z = -2815.64 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_tag = "\233\163\152\230\181\174\231\129\181" L3_1.pose_id = 101 L3_1.climate_area_id = 7 L3_1.area_id = 18 L2_1[1] = L3_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 254004 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GATHER_254006" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 254001 L6_1 = 254002 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 254004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GATHER_254006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133223254 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GATHER_254006 = L1_1