local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133223084 L1_1 = {} L1_1.loop_mode = 0 L1_1.group_ID = 133223084 L1_1.gadget_1 = 84001 L1_1.gadget_2 = 84002 L1_1.gadget_3 = 84003 L1_1.gadget_4 = 84004 L1_1.gadget_5 = 84005 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 84001 L3_1.gadget_id = 70330122 L4_1 = {} L4_1.x = -6040.591 L4_1.y = 200.276 L4_1.z = -3298.707 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 43.011 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action01 L3_1.state = L4_1 L3_1.area_id = 18 L2_1[84001] = L3_1 L3_1 = {} L3_1.config_id = 84002 L3_1.gadget_id = 70330122 L4_1 = {} L4_1.x = -6045.959 L4_1.y = 200.575 L4_1.z = -3296.479 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 11.326 L4_1.y = 183.012 L4_1.z = 0.269 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action02 L3_1.state = L4_1 L3_1.area_id = 18 L2_1[84002] = L3_1 L3_1 = {} L3_1.config_id = 84003 L3_1.gadget_id = 70330124 L4_1 = {} L4_1.x = -6049.93 L4_1.y = 199.808 L4_1.z = -3292.485 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 8.608 L4_1.y = 169.882 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action02 L3_1.state = L4_1 L3_1.area_id = 18 L2_1[84003] = L3_1 L3_1 = {} L3_1.config_id = 84004 L3_1.gadget_id = 70330122 L4_1 = {} L4_1.x = -6055.772 L4_1.y = 200.556 L4_1.z = -3296.803 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 354.779 L4_1.y = 14.525 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.Action01 L3_1.state = L4_1 L3_1.area_id = 18 L2_1[84004] = L3_1 L3_1 = {} L3_1.config_id = 84005 L3_1.gadget_id = 70330122 L4_1 = {} L4_1.x = -6059.386 L4_1.y = 200.571 L4_1.z = -3302.719 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 348.224 L4_1.y = 278.002 L4_1.z = 11.478 L3_1.rot = L4_1 L3_1.level = 2 L4_1 = GadgetState L4_1 = L4_1.Action03 L3_1.state = L4_1 L3_1.area_id = 18 L2_1[84005] = L3_1 L3_1 = {} L3_1.config_id = 84006 L3_1.gadget_id = 70211101 L4_1 = {} L4_1.x = -6048.287 L4_1.y = 199.62 L4_1.z = -3285.115 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 11.617 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 18 L2_1[84006] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1084007 L3_1.name = "VARIABLE_CHANGE_84007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_84007" L3_1.action = "action_EVENT_VARIABLE_CHANGE_84007" L4_1 = {} L4_1.config_id = 1084008 L4_1.name = "GROUP_LOAD_84008" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GROUP_LOAD_84008" L4_1.action = "action_EVENT_GROUP_LOAD_84008" L4_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 3 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 84001 L6_1 = 84002 L7_1 = 84003 L8_1 = 84004 L9_1 = 84005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "VARIABLE_CHANGE_84007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 84006 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "GROUP_LOAD_84008" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_84007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Finish" L5_2 = 1 L6_2 = 133223472 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "progress" L5_2 = 1 L6_2 = 133225273 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_84007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_84008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133223084 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_84008 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/LightResonanceStone" L2_1(L3_1)