local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133222174 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 174001 L3_1.monster_id = 23020101 L4_1 = {} L4_1.x = -5176.3 L4_1.y = 199.991 L4_1.z = -4303.723 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 46.668 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\229\128\186\229\138\161\229\164\132\231\144\134\228\186\186" L3_1.disableWander = true L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 174005 L4_1.monster_id = 23030101 L5_1 = {} L5_1.x = -5194.453 L5_1.y = 200.91 L5_1.z = -4301.52 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 276.792 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\229\143\172\229\148\164\229\184\136" L4_1.disableWander = true L4_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 174006 L3_1.gadget_id = 70220048 L4_1 = {} L4_1.x = -5184.511 L4_1.y = 200.01 L4_1.z = -4302.972 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 174007 L4_1.gadget_id = 70310006 L5_1 = {} L5_1.x = -5183.985 L5_1.y = 200.106 L5_1.z = -4305.099 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 174008 L5_1.gadget_id = 70220051 L6_1 = {} L6_1.x = -5184.706 L6_1.y = 200.016 L6_1.z = -4301.478 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 174009 L6_1.gadget_id = 70220050 L7_1 = {} L7_1.x = -5175.882 L7_1.y = 199.958 L7_1.z = -4302.064 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 1 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1