local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133222001 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.monster_id = 25010301 L3_1 = {} L3_1.x = -4235.382 L3_1.y = 200.039 L3_1.z = -4324.953 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 14.182 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 1005 L3_1.monster_id = 25060101 L4_1 = {} L4_1.x = -4226.794 L4_1.y = 200.281 L4_1.z = -4317.475 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 87.026 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 9006 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 1006 L4_1.monster_id = 25030201 L5_1 = {} L5_1.x = -4236.179 L5_1.y = 200.997 L5_1.z = -4310.744 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 227.22 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.pose_id = 9005 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 1008 L5_1.monster_id = 25010301 L6_1 = {} L6_1.x = -4228.304 L6_1.y = 200.214 L6_1.z = -4324.036 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 4.908 L6_1.y = 328.701 L6_1.z = 1.195 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 1009 L6_1.monster_id = 25030201 L7_1 = {} L7_1.x = -4224.386 L7_1.y = 200.338 L7_1.z = -4317.287 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 340.882 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1.pose_id = 9002 L6_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -4234.779 L3_1.y = 200.508 L3_1.z = -4313.56 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 159.907 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 14 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001003 L2_1.name = "ANY_MONSTER_DIE_1003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1003" L3_1 = {} L3_1.config_id = 1001004 L3_1.name = "MONSTER_BATTLE_1004" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_MONSTER_BATTLE_1004" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 1007 L3_1.monster_id = 25010201 L4_1 = {} L4_1.x = -4222.132 L4_1.y = 200.07 L4_1.z = -4329.672 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 198.73 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 9004 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 1010 L4_1.monster_id = 25060101 L5_1 = {} L5_1.x = -4238.105 L5_1.y = 200.706 L5_1.z = -4319.518 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 43.823 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.pose_id = 9006 L4_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1005 L5_1 = 1006 L6_1 = 1009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1002 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_1003" L5_1 = "MONSTER_BATTLE_1004" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 1001 L6_1 = 1008 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_1003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 1002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_1003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133222001 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_1004 = L1_1