local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133221016 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 16007 L2_1.npc_id = 12133 L3_1 = {} L3_1.x = -3002.674 L3_1.y = 221.152 L3_1.z = -4361.821 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 16008 L3_1.npc_id = 12134 L4_1 = {} L4_1.x = -3002.695 L4_1.y = 221.211 L4_1.z = -4361.835 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 16001 L2_1.gadget_id = 70710443 L3_1 = {} L3_1.x = -3002.707 L3_1.y = 220.32 L3_1.z = -4361.857 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 257.384 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 16002 L3_1.gadget_id = 70710443 L4_1 = {} L4_1.x = -3002.707 L4_1.y = 220.32 L4_1.z = -4361.857 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 257.384 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 16003 L4_1.gadget_id = 70710440 L5_1 = {} L5_1.x = -3002.724 L5_1.y = 220.855 L5_1.z = -4361.865 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 359.807 L5_1.y = 256.706 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 16004 L5_1.gadget_id = 70710441 L6_1 = {} L6_1.x = -3002.724 L6_1.y = 220.855 L6_1.z = -4361.865 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 359.807 L6_1.y = 256.706 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 16001 L6_1 = 16004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L4_1 = {} L5_1 = 16008 L4_1[1] = L5_1 L3_1.npcs = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 16002 L7_1 = 16003 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L5_1 = {} L6_1 = 16007 L5_1[1] = L6_1 L4_1.npcs = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1