local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133220757 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 757001 L3_1.monster_id = 22070102 L4_1 = {} L4_1.x = -3414.548 L4_1.y = 200.331 L4_1.z = -4253.354 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 222.329 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_id = 1000100 L3_1.pose_id = 9001 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 757002 L4_1.monster_id = 22070302 L5_1 = {} L5_1.x = -3412.423 L5_1.y = 200.789 L5_1.z = -4249.944 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 250.364 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_id = 1000100 L4_1.pose_id = 9003 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 757003 L5_1.monster_id = 22070301 L6_1 = {} L6_1.x = -3349.344 L6_1.y = 205.947 L6_1.z = -4255.3 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_id = 1000100 L5_1.pose_id = 101 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 757004 L6_1.monster_id = 22070201 L7_1 = {} L7_1.x = -3347.61 L7_1.y = 205.439 L7_1.z = -4252.38 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 208.845 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_id = 1000100 L6_1.pose_id = 9003 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 757005 L7_1.monster_id = 22070101 L8_1 = {} L8_1.x = -3339.811 L8_1.y = 200.04 L8_1.z = -4291.638 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.drop_id = 1000100 L7_1.pose_id = 101 L7_1.area_id = 11 L8_1 = {} L8_1.config_id = 757006 L8_1.monster_id = 22070202 L9_1 = {} L9_1.x = -3339.577 L9_1.y = 200.135 L9_1.z = -4288.793 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 160.17 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.drop_id = 1000100 L8_1.pose_id = 9001 L8_1.area_id = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1