local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133220644 L1_1 = {} L2_1 = {} L2_1.config_id = 644001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = -2818.955 L3_1.y = 205.886 L3_1.z = -4168.917 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 131.02 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.pose_id = 9010 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 644002 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = -2814.488 L4_1.y = 206.343 L4_1.z = -4170.167 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 311.32 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.pose_id = 9010 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 644003 L4_1.monster_id = 21020201 L5_1 = {} L5_1.x = -2816.368 L5_1.y = 206.468 L5_1.z = -4171.984 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 311.32 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 644004 L2_1.gadget_id = 71700321 L3_1 = {} L3_1.x = -2822.692 L3_1.y = 206.32 L3_1.z = -4175.391 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 236.79 L3_1.z = 351.51 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 644005 L3_1.gadget_id = 71700321 L4_1 = {} L4_1.x = -2822.692 L4_1.y = 206.32 L4_1.z = -4175.391 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 236.79 L4_1.z = 351.51 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 644001 L5_1 = 644002 L6_1 = 644003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 644004 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 644005 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1