local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133220505 L1_1 = {} L2_1 = {} L2_1.config_id = 505001 L2_1.monster_id = 21020801 L3_1 = {} L3_1.x = -2870.656 L3_1.y = 200.0 L3_1.z = -4280.534 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 60.178 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 505004 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = -2863.255 L4_1.y = 200.155 L4_1.z = -4276.143 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 227.728 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 505005 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = -2868.877 L5_1.y = 200.094 L5_1.z = -4276.196 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 114.474 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 505006 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = -2858.679 L6_1.y = 200.064 L6_1.z = -4267.605 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 505002 L2_1.gadget_id = 70211032 L3_1 = {} L3_1.x = -2866.306 L3_1.y = 200.151 L3_1.z = -4280.451 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\232\182\133\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 505007 L3_1.gadget_id = 70310009 L4_1 = {} L4_1.x = -2865.602 L4_1.y = 200.102 L4_1.z = -4277.762 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 505008 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = -2864.979 L5_1.y = 200.054 L5_1.z = -4285.353 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 505009 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = -2863.548 L6_1.y = 199.587 L6_1.z = -4285.362 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 47.104 L6_1.y = 35.989 L6_1.z = 17.443 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 505010 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = -2859.595 L7_1.y = 200.0 L7_1.z = -4275.983 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 505011 L7_1.gadget_id = 70220014 L8_1 = {} L8_1.x = -2876.849 L8_1.y = 200.017 L8_1.z = -4275.732 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1505003 L2_1.name = "ANY_MONSTER_DIE_505003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_505003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_505003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 505001 L5_1 = 505004 L6_1 = 505005 L7_1 = 505006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 505002 L5_1 = 505007 L6_1 = 505008 L7_1 = 505009 L8_1 = 505010 L9_1 = 505011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_505003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_505003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 505002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_505003 = L1_1