local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133220479 L1_1 = {} L1_1.operator_1 = 479007 L1_1.operator_2 = 479008 L1_1.chest = 479009 L2_1 = {} L3_1 = {} L3_1.config_id = 479001 L3_1.monster_id = 25100101 L4_1 = {} L4_1.x = -2399.401 L4_1.y = 200.0 L4_1.z = -4559.018 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L3_1.pose_id = 1 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 479002 L4_1.monster_id = 25100201 L5_1 = {} L5_1.x = -2408.349 L5_1.y = 200.0 L5_1.z = -4549.84 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 82.429 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L4_1.pose_id = 1 L4_1.area_id = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 479007 L3_1.gadget_id = 70360056 L4_1 = {} L4_1.x = -2399.386 L4_1.y = 200.172 L4_1.z = -4549.598 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 479008 L4_1.gadget_id = 70360057 L5_1 = {} L5_1.x = -2399.158 L5_1.y = 200.17 L5_1.z = -4549.655 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 479009 L5_1.gadget_id = 70210106 L6_1 = {} L6_1.x = -2399.65 L6_1.y = 200.219 L6_1.z = -4549.822 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.chest_drop_id = 1000100 L5_1.drop_count = 1 L5_1.isOneoff = true L5_1.persistent = true L5_1.is_blossom_chest = true L5_1.area_id = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "GroupCompletion" L3_1.value = 0 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 479001 L7_1 = 479002 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 L2_1 = require L3_1 = "V2_0/BlossomGroup" L2_1(L3_1)