local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 133220387 L1_1 = {} L1_1.group_ID = 133220387 L1_1.gadget_11 = 387001 L1_1.gadget_12 = 387002 L1_1.gadget_13 = 387003 L1_1.gadget_21 = 387004 L1_1.gadget_22 = 387005 L1_1.gadget_23 = 387006 L1_1.gadget_31 = 387007 L1_1.gadget_32 = 387008 L1_1.gadget_33 = 387009 L1_1.trigger_boarder = 387011 L1_1.gadget_starter = 387001 L1_1.gadget_ender = 387003 L1_1.dig_point = 387010 L1_1.challenge = 2015 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 387001 L3_1.gadget_id = 70900304 L4_1 = {} L4_1.x = -2379.084 L4_1.y = 246.684 L4_1.z = -4290.52 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 344.112 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 2 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 387002 L4_1.gadget_id = 70900304 L5_1 = {} L5_1.x = -2378.532 L5_1.y = 246.684 L5_1.z = -4292.48 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 344.112 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 2 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 387003 L5_1.gadget_id = 70900304 L6_1 = {} L6_1.x = -2377.969 L6_1.y = 246.684 L6_1.z = -4294.442 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 344.112 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 2 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 387004 L6_1.gadget_id = 70900304 L7_1 = {} L7_1.x = -2381.055 L7_1.y = 246.684 L7_1.z = -4291.072 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 344.112 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 2 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 387005 L7_1.gadget_id = 70900304 L8_1 = {} L8_1.x = -2380.487 L8_1.y = 246.684 L8_1.z = -4293.037 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 344.112 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 2 L7_1.area_id = 11 L8_1 = {} L8_1.config_id = 387006 L8_1.gadget_id = 70900304 L9_1 = {} L9_1.x = -2379.938 L9_1.y = 246.684 L9_1.z = -4294.991 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 344.112 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 2 L8_1.area_id = 11 L9_1 = {} L9_1.config_id = 387007 L9_1.gadget_id = 70900304 L10_1 = {} L10_1.x = -2383.028 L10_1.y = 246.684 L10_1.z = -4291.63 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 344.112 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 2 L9_1.area_id = 11 L10_1 = {} L10_1.config_id = 387008 L10_1.gadget_id = 70900304 L11_1 = {} L11_1.x = -2382.466 L11_1.y = 246.684 L11_1.z = -4293.602 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 344.112 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 2 L10_1.area_id = 11 L11_1 = {} L11_1.config_id = 387009 L11_1.gadget_id = 70900304 L12_1 = {} L12_1.x = -2381.909 L12_1.y = 246.684 L12_1.z = -4295.569 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 344.112 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 27 L11_1.area_id = 11 L12_1 = {} L12_1.config_id = 387010 L12_1.gadget_id = 70220069 L13_1 = {} L13_1.x = -2375.546 L13_1.y = 246.268 L13_1.z = -4293.101 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 27 L12_1.area_id = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 387011 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = -2380.487 L4_1.y = 246.603 L4_1.z = -4293.037 L3_1.pos = L4_1 L3_1.area_id = 11 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1387012 L3_1.name = "VARIABLE_CHANGE_387012" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_387012" L3_1.action = "" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L3_1.pool_id = 1008 L3_1.rand_weight = 100 L4_1 = {} L4_1.pool_id = 1009 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 monster_pools = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 387001 L7_1 = 387002 L8_1 = 387003 L9_1 = 387004 L10_1 = 387005 L11_1 = 387006 L12_1 = 387007 L13_1 = 387008 L14_1 = 387009 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 387011 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "VARIABLE_CHANGE_387012" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_387012 = L2_1 L2_1 = require L3_1 = "V2_0/DrawOneLine_TreasureMap" L2_1(L3_1) L2_1 = require L3_1 = "V2_0/TreasureMapEventV2" L2_1(L3_1)